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[unsolved]Turning lands in to artifacts

Posted:
18 Jul 2012, 10:21
by Althuna
This does not seem to work either using
Memnarch or Liquid Metal Coating. Perhaps its not possible? But I think it maybe used to work using the Liquid Metal Coating - I think it used to attach an effect to the land and then you could steal it with the
Memnarch, but the
Memnarch never used to be able to make lands in to artifacts. But now it seems that neither card can affect lands.
Re: Turning lands in to artifacts

Posted:
18 Jul 2012, 11:14
by stassy
confirmed but I think it was by fixing the infinite token on
Memnarch that it's no longer possible to morph land into artifact.
Re: Turning lands in to artifacts

Posted:
18 Jul 2012, 14:53
by Gargaroz
The "change type" in Manalin is largely a mistery for me and Mok is nowhere to be forund these days, so this remains unsolveable right now.
[unsolvable]Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 06:11
by 0rion79
This one is more a question.
As it is now,
Cavern of Souls gives only colorless mana and does not prevent creatures to be countered. So, does it have any use for this game? Shall we get rid of it, if it is not fixable?
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 06:54
by stassy
Well, if it is fixed it could be useful in generating any mana color to cast a selected creature type, so you can add creatures of a different color into a mono colored deck...
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 07:02
by 0rion79
Yes, but I mean right now... I like very much that card but, right now, it really has no use. Would like to know if there are any chances to fix it even with a big approximations.
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 08:51
by stassy
It's currently a confirmed bug :
viewtopic.php?f=86&t=7435
[unfixable]Homeward Path

Posted:
19 Jul 2012, 09:15
by stassy
Describe the Bug:Homeward Path is still available in V2 even if the 2nd ability is not working, it was supposed to be disabled in v2.
Homeward Path also cannot be tapped for 1
Which card did behave improperly ?Homeward Path Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)KamiV2
What exactly should be the correct behavior/interaction ?Homeward Path is disabled in next patch.
Are any other cards possibly affected by this bug ?-
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 09:36
by 0rion79
Yes, but I repeat myself: is there any chance to fix it even with a big approximations? Gargaroz, up to you

Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 09:46
by stassy
From another bug thread :
Also, the "cannot be countered" ability of
Cavern of Souls is not doable in Manalink.
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 09:56
by 0rion79
Ok, and what about mana of any color for creatures?
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 10:20
by Megres
stassy wrote:From another bug thread :
Also, the "cannot be countered" ability of
Cavern of Souls is not doable in Manalink.
Forgive me if my question sounds silly, but can't we apply the same code the game already uses for other "cannot be countered" effects, like
Gaea's Herald?
Re: Cavern of souls: any use for this game?

Posted:
19 Jul 2012, 10:28
by 0rion79
Well, it would be more appropriate to use Scragnot or
Terra Stomper 's code...
Also, for mana, I think that a good approximation would be "add one mana of any color owned by creatures (of the chosen creature type) that you control".
Re: Homeward Path

Posted:
19 Jul 2012, 13:17
by Gargaroz
Orion, please read my post before reporting bugs : in the Zedruu bug report, I mentioned the fact I removed the second ability of
Homeward Path since it's not working correctly and I don't know how to fix it.
Re: Homeward Path

Posted:
19 Jul 2012, 13:30
by stassy
Just reported it to make a proper post in the unfixable thread
