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[fixed]Warden of the First Tree, hangs-activating ability
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
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[fixed]Warden of the First Tree, hangs-activating ability
by DivideBy0 » 22 Oct 2024, 19:01
I've experienced several game hangs when activating one of the abilities of Warden of the First Tree, especially the second one (from Human Warrior to Human Spirit Warrior).
In the attached screenshot I was activating its second ability when the game did completely hang and the magic.exe process started to occupy 100% of a CPU core.
In the attached screenshot I was activating its second ability when the game did completely hang and the magic.exe process started to occupy 100% of a CPU core.
Last edited by Aswan jaguar on 14 Nov 2024, 05:58, edited 2 times in total.
Reason: fixed
Reason: fixed
Re: Warden of the First Tree, game hangs when activating abi
by Aswan jaguar » 13 Nov 2024, 06:20
I think this has been fixed here in commit - fixed subtypes in 2bdf14c: viewtopic.php?f=112&t=31459&p=253632&hilit=Warden+of+the+First+Tree#p253667 , however I will retest when I have a dev environment working again.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: recheck]Warden of the First Tree, hangs-activating abili
by drool66 » 14 Nov 2024, 00:12
I can cycle through its abilities with no problem in dev
Really sorry for the long delay between updates, everyone. I'm working a lot on the backend so we can have the cards interact much better and with fewer errors.
Really sorry for the long delay between updates, everyone. I'm working a lot on the backend so we can have the cards interact much better and with fewer errors.
The latest images for Manalink will be here.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
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drool66 - Programmer
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