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[fixed/closed]Persist

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[fixed/closed]Persist

Postby Mojodishu » 18 Nov 2013, 21:03

Describe the Bug:
"Persist" is broken with a new patch - looks like any creature with "persist" somehow "remembers" that it already died once, and when it dies for the second time (with -1/-1 counter removed by Heartmender, Melira or any other means), it goes to the graveyard instead of returning to the battlefield.

Which card did behave improperly ?
Any creature with "persist".

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Portals to Theros, Duel.

What exactly should be the correct behavior/interaction ?
Creature with "persist" ability should be put back to the battlefield, if it dies without -1/-1 counter.

Are any other cards possibly affected by this bug ?
---


In an attached savegame, Kitchen Finks have died once and don't have -1/-1 counter (Heartmender, yay). Btw, Algae Gharial doesn't have +1/+1 counter despite being on the battlefield when Kitchen Finks died - this happens sometimes, but I can't see any pattern to this bug.
Attachments
Persist.zip
(2.77 KiB) Downloaded 85 times
Last edited by BAgate on 27 Jan 2014, 00:47, edited 2 times in total.
Reason: closed
Mojodishu
 
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Re: Persist

Postby Gargaroz » 19 Nov 2013, 14:04

Mmmh, seems like something is messed in the counters managing. I'll investigate.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Persist

Postby Gargaroz » 19 Nov 2013, 14:24

Found the culprit : when removing counters different than +1/+1, the bug appears.
Fixed as 2fd876e
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
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