[fixed]Slice and Dice cycle trigger mandatory
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[fixed]Slice and Dice cycle trigger mandatory
by Korath » 26 Aug 2016, 05:10
Describe the Bug:
Slice and Dice always deals 1 damage to each creature when you cycle it.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Post-EMN dev.
What exactly should be the correct behavior/interaction ?
"When you cycle Slice and Dice, you may have it deal 1 damage to each creature."
Are any other cards possibly affected by this bug ?
Renewed Faith (it's implemented, but not marked enabled). Decree of Silence doesn't look cycleable at all. The others are either targeted (and I assume cancellable), or in the case of Krosan Tusker, pop up a dialog.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Post-EMN dev.
What exactly should be the correct behavior/interaction ?
"When you cycle Slice and Dice, you may have it deal 1 damage to each creature."
Are any other cards possibly affected by this bug ?
Renewed Faith (it's implemented, but not marked enabled). Decree of Silence doesn't look cycleable at all. The others are either targeted (and I assume cancellable), or in the case of Krosan Tusker, pop up a dialog.
Last edited by Aswan jaguar on 07 Sep 2018, 11:40, edited 3 times in total.
Reason: fixed
Reason: fixed
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Re: Slice and Dice cycle trigger mandatory
by BAgate » 26 Aug 2016, 05:24
Funny, whenever I try to cycle it I'm getting a crash.
Working on: housekeeping and archived reports
Re: Slice and Dice cycle trigger mandatory
by Aswan jaguar » 26 Aug 2016, 05:28
About Decree of Silence also here:
viewtopic.php?f=86&t=14306&p=151020&hilit=Decree+of+Silence#p151020
If I remember correctly it was made not to be cycling because it couldn't be made to counter,too.However the prime ability is cycling and is good at least to be able to draw a card(counter or not) besides they are separate abilities and cycling doesn't depend on counter only counter is dependable.
viewtopic.php?f=86&t=14306&p=151020&hilit=Decree+of+Silence#p151020
If I remember correctly it was made not to be cycling because it couldn't be made to counter,too.However the prime ability is cycling and is good at least to be able to draw a card(counter or not) besides they are separate abilities and cycling doesn't depend on counter only counter is dependable.
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Trying to squash some bugs and playtesting.
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Re: Slice and Dice cycle trigger mandatory
by Aswan jaguar » 26 Aug 2016, 05:40
It works for Korath only because it is on Post-EMN dev version.BAgate wrote:Funny, whenever I try to cycle it I'm getting a crash.
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Trying to squash some bugs and playtesting.
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Re: Slice and Dice cycle trigger mandatory
by Gargaroz » 19 Sep 2016, 19:23
Fixed in f49dcbd
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Slice and Dice cycle trigger mandatory
by Aswan jaguar » 19 Sep 2016, 20:10
Are the others fixed,too?
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Re: [?]Slice and Dice cycle trigger mandatory
by Aswan jaguar » 07 Sep 2018, 11:39
Renewed Faith already enabled in dev 778ccb5 version.
Renewed Faith not cycling fixed in a89c69ebea0529cf7c4c02b443d01907518c8af1
Decree of Silence has it's own bug report so everything here is fixed.
Renewed Faith not cycling fixed in a89c69ebea0529cf7c4c02b443d01907518c8af1
Decree of Silence has it's own bug report so everything here is fixed.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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