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[fixed]Reveillark

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Re: [conf]Reveillark

Postby drool66 » 28 Aug 2021, 12:38

This is another case of calling leaves_play() from a legacy effect. I've fixed this locally & I'm testing it now. Thank you for the report.

EDIT:
leaves_play fixed in e16eb03
Reveillark fixed in d3d263d
Last edited by drool66 on 29 Aug 2021, 22:09, edited 1 time in total.
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