[fixed]Snow mana symbol inverted
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[fixed]Snow mana symbol inverted
by Korath » 24 Jan 2022, 19:50
Describe the Bug:
The snow mana symbol has its colors inverted, with a white stroke around a black fill. It's easier to see in a card's casting cost than in its textbox. (Set ViewAll=1 in Manalink.ini to get this card to show up in the standalone deckbuilder for testing purposes.)
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
dev 3202efdb6, from about a week ago; but it's been like this for-like-ever.
What exactly should be the correct behavior/interaction?
White fill, black stroke. Compare the scan on Scryfall, or Goblin Hero's vector.
Any closely-related problems here?
The drop shadow for all of our mana symbols is on the wrong side and is too thin to match the modern and postmodern frames' casting costs. The classic frame's casting costs have no drop shadow at all, nor do the mana symbols in textboxes for any frame.
So why are you reporting this, since you've clearly fixed it already?
The snow mana symbol has its colors inverted, with a white stroke around a black fill. It's easier to see in a card's casting cost than in its textbox. (Set ViewAll=1 in Manalink.ini to get this card to show up in the standalone deckbuilder for testing purposes.)
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
dev 3202efdb6, from about a week ago; but it's been like this for-like-ever.
What exactly should be the correct behavior/interaction?
White fill, black stroke. Compare the scan on Scryfall, or Goblin Hero's vector.
Any closely-related problems here?
The drop shadow for all of our mana symbols is on the wrong side and is too thin to match the modern and postmodern frames' casting costs. The classic frame's casting costs have no drop shadow at all, nor do the mana symbols in textboxes for any frame.
So why are you reporting this, since you've clearly fixed it already?
- I hadn't pushed it yet. (I have now; commit bf130a8ee.)
- So we can confirm it's made it into the next release, which has been a perennial problem with files in version control other than the main build artifacts.
Last edited by Aswan jaguar on 27 Jan 2022, 13:28, edited 1 time in total.
Reason: fixed
Reason: fixed
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Korath - DEVELOPER
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