[fixed]AI suicide attacks - weird AI attack decisions
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: [fixed]AI suicide attacks - weird AI attack decisions
by drool66 » 14 May 2022, 18:01
The combat AI will still be thrown off with too many creatures on the board. Give AI 7 Ornithopters and a Shivan Dragon in that order, set your life to 5, and Shivan Dragon will not attack against no blockers. Makes me doubt my adaptation of the alpha strike AI path.
EDIT: Just looked at the sort function again. Oh no...
EDIT2: Fixed in f419199; fixes the above issue too. Carry on.
EDIT: Just looked at the sort function again. Oh no...
EDIT2: Fixed in f419199; fixes the above issue too. Carry on.
The latest images for Manalink will be here.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
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drool66 - Programmer
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