It is currently 18 Apr 2024, 00:17
   
Text Size

[fixed]AI suicide attacks - weird AI attack decisions

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: [fixed]AI suicide attacks - weird AI attack decisions

Postby drool66 » 14 May 2022, 18:01

The combat AI will still be thrown off with too many creatures on the board. Give AI 7 Ornithopters and a Shivan Dragon in that order, set your life to 5, and Shivan Dragon will not attack against no blockers. Makes me doubt my adaptation of the alpha strike AI path.

EDIT: Just looked at the sort function again. Oh no...
EDIT2: Fixed in f419199; fixes the above issue too. Carry on.
User avatar
drool66
Programmer
 
Posts: 1163
Joined: 25 Nov 2010, 22:38
Has thanked: 186 times
Been thanked: 267 times

Previous

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 22 guests


Who is online

In total there are 22 users online :: 0 registered, 0 hidden and 22 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 22 guests

Login Form