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[fixed] Magistrate's Scepter activation cost

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[fixed] Magistrate's Scepter activation cost

Postby gnomefry » 10 Jun 2022, 19:35

Magistrate's Scepter with 3 charge counters on it is requiring 4 mana in addition to a tap in order to activate its time walk effect. And the 3 charge counters are not being removed.

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)

Holidays 2021 ad1a6f8 - gauntlet

What exactly should be the correct behavior/interaction?

A cost of 4 mana (plus tap) should only be needed when adding a charge counter. The time walk effect should activate with a tap and removal of 3 charge counters.
Attachments
magistratesscepter.rar
(3.59 KiB) Downloaded 34 times
Last edited by drool66 on 11 Jun 2022, 06:17, edited 1 time in total.
Reason: fixed
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Re: [fixed] Magistrate's Scepter activation cost

Postby drool66 » 11 Jun 2022, 06:18

Fixed in 765ca38
Last edited by drool66 on 11 Jun 2022, 21:28, edited 1 time in total.
Reason: hash info
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