Question to XMage Developers: Two Headed Giant possible?

Hello there,
I play XMage quite a while now and I am blantly amazed by the program. I am missing one single thing though: Two Headed Giant.
I am a developer for many years till now and I play with the thought of implementing Two Headed Giant into XMage.
Therefore, I have a few questions to the developers:
- Is the XMage code ready for implementing this?
- Is it possible to do this as plugin only?
- If not, where would be my starting point to implement this?
Basically my thought was, that I just map the two players as one giant together, so they have common steps, but everyone has its own creatures to control, etc. Two headed giant rules basically (rest can be read online). I have read till now a bits of code and cloned the repository via git and read the development guide. My guess atm is, that this needs to be implemented partly as plugin (mage.server.plugins), partly in the game logic (mage) and the displaying part in the client (mage.client). Is this correcty? Is there any developer I can bug with some question via IM (got ICQ, jabber(favorite)).
Thanks in advance.
To the community: Is there interest in a two headed giant gamemode?
I play XMage quite a while now and I am blantly amazed by the program. I am missing one single thing though: Two Headed Giant.
I am a developer for many years till now and I play with the thought of implementing Two Headed Giant into XMage.
Therefore, I have a few questions to the developers:
- Is the XMage code ready for implementing this?
- Is it possible to do this as plugin only?
- If not, where would be my starting point to implement this?
Basically my thought was, that I just map the two players as one giant together, so they have common steps, but everyone has its own creatures to control, etc. Two headed giant rules basically (rest can be read online). I have read till now a bits of code and cloned the repository via git and read the development guide. My guess atm is, that this needs to be implemented partly as plugin (mage.server.plugins), partly in the game logic (mage) and the displaying part in the client (mage.client). Is this correcty? Is there any developer I can bug with some question via IM (got ICQ, jabber(favorite)).
Thanks in advance.
To the community: Is there interest in a two headed giant gamemode?