This is what is in the server output from when it parses init.txt on (I sign into the server as cbt)
INFO [2013-09-10 02:52 [40:708]] SystemUtil[pool-2-thread-2]: Parsing init.txt...
WARN [2013-09-10 02:52 [40:720]] SystemUtil[pool-2-thread-2]: Was skipped: battlefield:cbt:
Mountain:3
WARN [2013-09-10 02:52 [40:721]] SystemUtil[pool-2-thread-2]: Was skipped: graveyard:cbt:
Plains:1
WARN [2013-09-10 02:52 [40:721]] SystemUtil[pool-2-thread-2]: Was skipped: battlefield:cbt:
Cephalid Broker:1
WARN [2013-09-10 02:52 [40:721]] SystemUtil[pool-2-thread-2]: Was skipped: battlefield:cbt:
Megrim:1
WARN [2013-09-10 02:52 [40:722]] SystemUtil[pool-2-thread-2]: Was skipped: battlefield:cbt:
Island:2
WARN [2013-09-10 02:52 [40:722]] SystemUtil[pool-2-thread-2]: Was skipped: battlefield:cbt:
Plains:3
WARN [2013-09-10 02:52 [40:722]] SystemUtil[pool-2-thread-2]: Was skipped: hand:cbt:
Whispersilk Cloak:1
WARN [2013-09-10 02:52 [40:723]] SystemUtil[pool-2-thread-2]: Was skipped: hand:cbt:
Lightning Bolt:1
WARN [2013-09-10 02:52 [40:723]] SystemUtil[pool-2-thread-2]: Was skipped: library:cbt:
Shock:2
I also get a long list of errors like these for what comes out of cheat.dck but those enter the battlefield just fine.
WARN [2013-09-10 02:52 [40:644]] CardImpl[pool-2-thread-2]: putOntoBattlefield, not fully implemented: fromZone=OUTSIDE
WARN [2013-09-10 02:52 [40:644]] CardImpl[pool-2-thread-2]: Couldn't find card in fromZone, card=
Forest, fromZone=OUTSIDE
WARN [2013-09-10 02:52 [40:646]] CardImpl[pool-2-thread-2]: putOntoBattlefield, not fully implemented: fromZone=OUTSIDE
WARN [2013-09-10 02:52 [40:646]] CardImpl[pool-2-thread-2]: Couldn't find card in fromZone, card=
Forest, fromZone=OUTSIDE