Modding without Zed files

So, I have a question for you guys. Since we can replace cards with our cards, we can have just about any card we want as long as we can make it. The problem is that we can't make more cards. Do you guys think it would be possible to mod the game this way without actually opening the zed files? I think we'd need two things for that to work, and of those, I can make at least one of them (though, Riiak, if you have the time and inclination, you'd be WAY better suited to it).
Here's the idea: we have a list of cards that we've made and that exist in the base game. In-game, you make a deck using a specific set of 60 cards (might go with 80 to allow larger decks). This deck would be, say, the first 60 cards when listed alphabetically. You'd have multiple other decks, all with a set of cards that we've all agreed on and all made with unique sets of 60 cards. There are 298 cards, with 74 cards in a deck, that's only 4 decks, unfortunately. Most decks only have 60 cards. For those decks, the 14 extra cards would be replaced with something that removes itself at the beginning of the game. Or they could just be 60 cards.
The first thing we'd need would be a deck builder which will use the list of cards we have access to and export a deck in a standard format. This way, you can make many decks using the cards, all stored separately. When you go to play the game, the second thing we'd need would be used: a tool to replace a given slot/placeholder deck with the deck you tell it use for that slot. Without being able to open the zed files, the next best thing is picking 1-4 decks before actually starting the game.
I already made a card substitution tool which could easily be modified to do this. The other thing would be a deck builder (which would be mostly the same as Riiak's current deck builder) which would export the decks to a simpler format than wads. It COULD use wads, but that would be unnecessary and superfluous.
I know it's not as great as simply adding all the cards we want, but it might be the best solution we're going to get at this point.
The substitution tool I made, for the record, does not change the cards outside of a duel. However, if I remember right, we know how to do that and thus it could be modified to include that feature. Not that modifying a deck in-game would be an option anymore.
Anyone have any thoughts on this? I'm eager to get started on 2015, and this is the only way I can think of to make that happen.
Here's the idea: we have a list of cards that we've made and that exist in the base game. In-game, you make a deck using a specific set of 60 cards (might go with 80 to allow larger decks). This deck would be, say, the first 60 cards when listed alphabetically. You'd have multiple other decks, all with a set of cards that we've all agreed on and all made with unique sets of 60 cards. There are 298 cards, with 74 cards in a deck, that's only 4 decks, unfortunately. Most decks only have 60 cards. For those decks, the 14 extra cards would be replaced with something that removes itself at the beginning of the game. Or they could just be 60 cards.
The first thing we'd need would be a deck builder which will use the list of cards we have access to and export a deck in a standard format. This way, you can make many decks using the cards, all stored separately. When you go to play the game, the second thing we'd need would be used: a tool to replace a given slot/placeholder deck with the deck you tell it use for that slot. Without being able to open the zed files, the next best thing is picking 1-4 decks before actually starting the game.
I already made a card substitution tool which could easily be modified to do this. The other thing would be a deck builder (which would be mostly the same as Riiak's current deck builder) which would export the decks to a simpler format than wads. It COULD use wads, but that would be unnecessary and superfluous.
I know it's not as great as simply adding all the cards we want, but it might be the best solution we're going to get at this point.
The substitution tool I made, for the record, does not change the cards outside of a duel. However, if I remember right, we know how to do that and thus it could be modified to include that feature. Not that modifying a deck in-game would be an option anymore.
Anyone have any thoughts on this? I'm eager to get started on 2015, and this is the only way I can think of to make that happen.