Good, that sounds perfectly reasonable.

I don't know for sure that I'll have the time to do so, but f I do, then I'll see if I can manage the necessary changes.
@all: Also, TFM's utility idea got me thinking, and I'd written out a request for a feature, but then I decided to use it to get myself into C# a bit. (This doesn't really belong here, but oh well. I'll make a proper thread for it when it's ready for release.) It's a simple, one-form cropping program that should be easy to include with any tool released that's meant to be an all-in-one (or just generally multi-purpose) modding utility (this is my hope). Lots of things can crop, but this is meant to be about as simple as it can while still doing everything needed for DotP and Magic Duels. So, it resizes the images automatically to the selected dimensions (with options for normal, full-art, token, and ability-token, though the latter two need the background added). There is currently no ability to zoom, because I just thought of it, but I wanted to go ahead and post a screenshot of it while it's still fresh in my mind in case anyone has any simple idea's they'd like to suggest.
-Restricts movement of image based on size, so it's always shrunk/cropped as little as possible
-Can handle multiple images in a single folder of types jpg, png, and bmp
-Does not affect original art (appends " -c" to the filename)
Features I'd like to add:
-Drag-n-drop functionality for folders and images
-Batch button (process all images in the view)
-
Remove images from the view individually, optionally doing so automatically upon cropping an image
-Zoom the image to cut off more than is necessary (in case it has a border or something similar)
-Zoom the view without affecting the resulting image itself, just to make the tall image a bit easier to use on smaller screens
-Automatically convert to tdx upon cropping, probably without the appended "-c"
-Reduce the minimum window size based on the current image (as small as it can be while still being able to move the image all the way up and down)
C# is not nearly as good with transparency as I'd hoped... The transparent bits are way more complicated than I expected them to be. (I was expecting to make a box, make it transparent, and that was it. That is SO not what happened...) As such, you'll see them move a little as you drag the image around.
The point of this is to make importing HQ art from future sets much easier. Since they're not not the right dimensions, they need cropped. They're also often much larger than needed, and this will eliminate the resizing step altogether. Drop all of the images you've found into a folder, use the Crop+Next button to make short work of cropping any that are close but still getting the ability to line it up however is best, and expending a lot less effort for something that shouldn't take that much. (Obviously, this is something that has annoyed me a lot in the past.)
- screenshot | Open
