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by Arcanist » 23 Feb 2017, 00:18
I think I found a couple of issues in PZ1:ahkren wrote:PZ1 should be complete at previous link
PZ2 looks good at previous link, needs a higher res expansion symbol at some point, haven't gotten to that yet.
- Card numbers for Kalemne's Captain and Kalemne, Disciple of Iroas look like they have been swapped. The one that should be numbered 107 should be 007 and the other way around. Are you using a script to sort and number cards automatically? If so, this may have happened because the OS and the program you used disagree on the sorting order for commas and apostrophes;
- Card #105 i.e. Hull Breach is missing its collector info (card number, set, artist);
- The card number assigned to The Mimeoplasm also seemed suspicious, but looking at the first Commander set, it seems that the card name is considered as starting with "M" instead of "T". I never noticed it before. Funny that...
I have not had a chance to look at PZ2 yet.
Edit: I just had one quick look at PZ2, and set sizes which appear next to card numbers look weird: There are only 10 tokens, yet the Bird Token mentions 21. Standard cards also disagree on the set size: Some mention 351, some 221, some 210, etc. Is this intended?
Edit 2: I just noticed that Hull Breach had already been fixed since I downloaded it. That's one down then...
by ahkren » 23 Feb 2017, 01:39
I've fixed Kalemne's Captain and Kalemne, Disciple of Iroas. You were correct, they were reversed. I was doing them by hand, so I must have switched them by accident. Will upload soon.
I'll take a closer look at the tokens, I may have missed changing some of the numbering changes. Tokens are completely done by hand.
by Arcanist » 23 Feb 2017, 02:07
I was just wondering if set sizes were intentionally different, or if this was a mistake. Since those cards have their own expansion symbol, I think they should get their own number as well. At least that is how I see it.ahkren wrote:MTGO doesn't have proper set numbers for PZ2, they are based on the original set. Which is a touch annoying. I may have to give them proper numbering. There are 61 non-token cards.
Yes, I forgot to mention it: The order of PZ1 tokens and emblems seems weird as well: Eldrazi tokens are listed first and emblems in reverse alphabetical order for instance.ahkren wrote:I'll take a closer look at the tokens, I may have missed changing some of the numbering changes. Tokens are completely done by hand.
by ahkren » 23 Feb 2017, 02:15
Colorless non-artifacts have historically been at the beginning of the collectors numbering. Emblems were just a mistake while rushing. I'll correct those.
I should have everything fixed and new versions uploaded tonight.
Edit: Some problems arose, should have it fixed tomorrow.
by ahkren » 23 Feb 2017, 18:30
Edit: TPR with tokens https://mega.nz/#F!AhtFAJgS!CRDP-9JzEnG9Ehoep1jRuQ
by Arcanist » 24 Feb 2017, 01:25
Ah yes, they are not artifacts. That explains it.ahkren wrote:Colorless non-artifacts have historically been at the beginning of the collectors numbering.
You are right. I was really really tired and I completely missed it. Sorry for that. Double-checking now, I missed another mistake: The set size is also incorrect on the PZ2 Spirit Token. That is all I could find for now. Excellent work by the way: These digital sets are awesome.
by ahkren » 24 Feb 2017, 04:11
I am glad they are appreciated, they are not an insignificant amount of work, but utterly satisfying once complete.
by Scryfall » 24 Feb 2017, 05:37
Wanted to add that these renders are 100%, totally, absolutely appreciated. You are basically the only source of MTGO set images that aren't blurry screenshots.ahkren wrote:I am glad they are appreciated, they are not an insignificant amount of work, but utterly satisfying once complete.
by ahkren » 24 Feb 2017, 21:40
by Arcanist » 25 Feb 2017, 15:57
I am just glad I have something to proofread at all. You and the rest of the HQ card project are doing an incredible job. I don't have Photoshop, so I am just trying to help in a different way. It is really too bad that the same type of project does not exist for other card games. At least not at this level of quality.ahkren wrote:I have to say thank you to everyone proofreading these. I know I miss things and sometimes have to rush on this project due to kids or other factors. I really appreciate the assistance.
For now, I am mostly focusing on card names and numbers when proofreading because these are the attributes that are most likely to be wrong. Eventually I would like to double-check the rest, but that is a bit more challenging to automate.
That being said, I am writing because I found a small glitch in the TPR release . The card number on the Saproling token should be 6 instead of 5 I believe.
by ahkren » 25 Feb 2017, 16:44
Fixed and uploaded.Arcanist wrote:That being said, I am writing because I found a small glitch in the TPR release . The card number on the Saproling token should be 6 instead of 5 I believe.
by charlequin » 25 Feb 2017, 18:17
Could you repost the link for the TPR folder?ahkren wrote:Fixed and uploaded.
by ahkren » 25 Feb 2017, 19:54
by Scryfall » 30 Mar 2017, 01:59
Here's a link to the new set data (remove spaces):
- Code: Select all
gist . github . com/csuhta/43ce2bb4ac1f3fd6a0842fb47acc4385
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