Not Another CCG Developer!
Posted: 16 Jan 2012, 19:25
Title says it all.
Hello CCGH, it's nice to see a community built around magic players who are also interested in taking a stab at creating their own online CCGs.
I'm currently the producer of an online card game called Zems. We have a splash page up at http://www.zems.com and most of our artwork can be seen in this forum: http://www.zems.com/forums/media-gallery/
Zems has been under development for 2 years so far. As of the time of writing, I am currently working with a web designer to create layouts for the actual game website. Most of the funding comes out of my personal pockets, but there is no shortage of cash in this project so I have yet to find the need to raise money from outside sources.
A screenshot of what we have currently:
The interface we're integrating right now:
Some of our artwork (check out http://www.zems.com/forums/media-gallery/ for more):
Gameplay-wise, Zems is similar to Magic, but also builds upon what Richard Garfield saw as flaws to Magic's design. You can read about it in our blog post here: http://www.zems.com/blog/zems-developme ... n-of-zems/
One thing that greatly separates Zems from Magic (and many other CCGs) is the fact that positioning is a integral part of gameplay. This basically means that creatures you play will always attack whatever is directly in front of them, although they can be moved from zone to zone as needed.
I was referred to this site by a person who was fed up with Elements and I'm quite interested in reading around to see what is going on. I'm also interested in input for Zems, and if anyone here is interested in discussing the project, please join us on the forums!
If you're interested in following our project, please check out our facebook and twitter!
http://www.facebook.com/pages/Zems-Onli ... 2379989997
http://www.twitter.com/zemsai
Hello CCGH, it's nice to see a community built around magic players who are also interested in taking a stab at creating their own online CCGs.
I'm currently the producer of an online card game called Zems. We have a splash page up at http://www.zems.com and most of our artwork can be seen in this forum: http://www.zems.com/forums/media-gallery/
Zems has been under development for 2 years so far. As of the time of writing, I am currently working with a web designer to create layouts for the actual game website. Most of the funding comes out of my personal pockets, but there is no shortage of cash in this project so I have yet to find the need to raise money from outside sources.
A screenshot of what we have currently:
The interface we're integrating right now:
Some of our artwork (check out http://www.zems.com/forums/media-gallery/ for more):
Gameplay-wise, Zems is similar to Magic, but also builds upon what Richard Garfield saw as flaws to Magic's design. You can read about it in our blog post here: http://www.zems.com/blog/zems-developme ... n-of-zems/
One thing that greatly separates Zems from Magic (and many other CCGs) is the fact that positioning is a integral part of gameplay. This basically means that creatures you play will always attack whatever is directly in front of them, although they can be moved from zone to zone as needed.
I was referred to this site by a person who was fed up with Elements and I'm quite interested in reading around to see what is going on. I'm also interested in input for Zems, and if anyone here is interested in discussing the project, please join us on the forums!
If you're interested in following our project, please check out our facebook and twitter!
http://www.facebook.com/pages/Zems-Onli ... 2379989997
http://www.twitter.com/zemsai