It is currently 07 Sep 2025, 01:43
   
Text Size

BotArena Bugs

by battlestar

Moderators: FranAvalon, Marek14, CCGHQ Admins

Re: BotArena Bugs

Postby muppet » 13 Oct 2011, 09:05

This might be a hard one to nail as its a bit sporadic.

Cranial Plating causes a memory exception error some of the time but not all.

I am trying to track exactly when. This time it had Cranial Plating Blinkmoth Nexus and Arcbound Ravager in play.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby muppet » 13 Oct 2011, 12:29

Phyrexia's Core. Doesn't seem to check the thing sacrificed is an artifact. It will happily sacrifice lands.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby muppet » 13 Oct 2011, 14:44

Opponents tokens from Forbidden Orchard stay in play when I cast Living End.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby FranAvalon » 13 Oct 2011, 18:37

muppet wrote:Phyrexia's Core. Doesn't seem to check the thing sacrificed is an artifact. It will happily sacrifice lands.
muppet wrote:Opponents tokens from Forbidden Orchard stay in play when I cast Living End.
Both will be fixed on next release
FranAvalon
Programmer
 
Posts: 569
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Bugs

Postby muppet » 15 Oct 2011, 08:45

More Tendrils of Agony crashes it is just fairly common and doesn't seem to depend on anything.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby muppet » 16 Oct 2011, 19:45

Not a bug. Pithing Needle could be improved for the AI by only allowing cards it can actually effect to be named. I can't think of any situation where you can gain any benefit by naming a card it can't e.g. swamp.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby muppet » 18 Oct 2011, 20:41

Ruling I may not understand as usual. Converted casting cost is always the number printed top corner I thought. Am I wrong and when the spell is on the stack its the actual mana used to cast the spell or something? e.g. I have a reduce goblin casting cost by 1 colorless card in play, I cast a 1rr cost goblin. Computer counters this with Spellsnare. Was the computer right here ?
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby Marek14 » 19 Oct 2011, 06:32

Nope, computer was not right. We've noticed this problem recently.
Marek14
Tester
 
Posts: 2773
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 303 times

Re: BotArena Bugs

Postby FranAvalon » 19 Oct 2011, 14:27

Yes, i found that in interactions between Heartless summoning and Birthing Pod. Somehow, cost reducing affects cards on library too
FranAvalon
Programmer
 
Posts: 569
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Bugs

Postby Ivalen » 20 Oct 2011, 01:23

searing blaze is not functioning correctly with landfall.
Ivalen
 
Posts: 22
Joined: 23 Jan 2011, 15:19
Has thanked: 0 time
Been thanked: 0 time

Re: BotArena Bugs

Postby FranAvalon » 20 Oct 2011, 13:19

Ivalen wrote:searing blaze is not functioning correctly with landfall.
here the only problem is the UI message. The message doesn't check if a land was played or not, so we can read that Searing Blaze does 1 damage, but if you play a land, it deals 3 instead.
FranAvalon
Programmer
 
Posts: 569
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Bugs

Postby Replika » 22 Oct 2011, 14:32

I just killed my own creature with Leeching Bite after making absolutely sure to choose its targets in the correct order.
Replika
 
Posts: 115
Joined: 30 Jan 2011, 21:15
Has thanked: 2 times
Been thanked: 3 times

Re: BotArena Bugs

Postby FranAvalon » 22 Oct 2011, 15:15

Replika wrote:I just killed my own creature with Leeching Bite after making absolutely sure to choose its targets in the correct order.
I was trying to repeat that, but I wasn't able. First creature on selected option gets the +1/+1 and the second creature the -1/-1.

Can you attach the game log?
FranAvalon
Programmer
 
Posts: 569
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Bugs

Postby muppet » 23 Oct 2011, 11:20

Terastodon can't target my permanents only the opponents.
muppet
Tester
 
Posts: 590
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Bugs

Postby FranAvalon » 23 Oct 2011, 12:47

muppet wrote:Terastodon can't target my permanents only the opponents.
If you have All Actions checked you can target your own permanents. All Actions allows movements that the engine recognize as wrong ones.

i've checked Terastodon and works fine.
FranAvalon
Programmer
 
Posts: 569
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

PreviousNext

Return to BotArena and DeckBot

Who is online

Users browsing this forum: No registered users and 10 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 10 users online :: 0 registered, 0 hidden and 10 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 10 guests

Login Form