BotArena Bugs
by battlestar
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Re: BotArena Bugs
by muppet » 13 Oct 2011, 09:05
This might be a hard one to nail as its a bit sporadic.
Cranial Plating causes a memory exception error some of the time but not all.
I am trying to track exactly when. This time it had Cranial Plating Blinkmoth Nexus and Arcbound Ravager in play.
Cranial Plating causes a memory exception error some of the time but not all.
I am trying to track exactly when. This time it had Cranial Plating Blinkmoth Nexus and Arcbound Ravager in play.
Re: BotArena Bugs
by muppet » 13 Oct 2011, 12:29
Phyrexia's Core. Doesn't seem to check the thing sacrificed is an artifact. It will happily sacrifice lands.
Re: BotArena Bugs
by muppet » 13 Oct 2011, 14:44
Opponents tokens from Forbidden Orchard stay in play when I cast Living End.
Re: BotArena Bugs
by FranAvalon » 13 Oct 2011, 18:37
muppet wrote:Phyrexia's Core. Doesn't seem to check the thing sacrificed is an artifact. It will happily sacrifice lands.
Both will be fixed on next releasemuppet wrote:Opponents tokens from Forbidden Orchard stay in play when I cast Living End.
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Re: BotArena Bugs
by muppet » 15 Oct 2011, 08:45
More Tendrils of Agony crashes it is just fairly common and doesn't seem to depend on anything.
Re: BotArena Bugs
by muppet » 16 Oct 2011, 19:45
Not a bug. Pithing Needle could be improved for the AI by only allowing cards it can actually effect to be named. I can't think of any situation where you can gain any benefit by naming a card it can't e.g. swamp.
Re: BotArena Bugs
by muppet » 18 Oct 2011, 20:41
Ruling I may not understand as usual. Converted casting cost is always the number printed top corner I thought. Am I wrong and when the spell is on the stack its the actual mana used to cast the spell or something? e.g. I have a reduce goblin casting cost by 1 colorless card in play, I cast a 1rr cost goblin. Computer counters this with Spellsnare. Was the computer right here ?
Re: BotArena Bugs
by Marek14 » 19 Oct 2011, 06:32
Nope, computer was not right. We've noticed this problem recently.
Re: BotArena Bugs
by FranAvalon » 19 Oct 2011, 14:27
Yes, i found that in interactions between Heartless summoning and Birthing Pod. Somehow, cost reducing affects cards on library too
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Re: BotArena Bugs
by Ivalen » 20 Oct 2011, 01:23
searing blaze is not functioning correctly with landfall.
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Re: BotArena Bugs
by FranAvalon » 20 Oct 2011, 13:19
here the only problem is the UI message. The message doesn't check if a land was played or not, so we can read that Searing Blaze does 1 damage, but if you play a land, it deals 3 instead.Ivalen wrote:searing blaze is not functioning correctly with landfall.
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Re: BotArena Bugs
by Replika » 22 Oct 2011, 14:32
I just killed my own creature with Leeching Bite after making absolutely sure to choose its targets in the correct order.
Re: BotArena Bugs
by FranAvalon » 22 Oct 2011, 15:15
I was trying to repeat that, but I wasn't able. First creature on selected option gets the +1/+1 and the second creature the -1/-1.Replika wrote:I just killed my own creature with Leeching Bite after making absolutely sure to choose its targets in the correct order.
Can you attach the game log?
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Re: BotArena Bugs
by muppet » 23 Oct 2011, 11:20
Terastodon can't target my permanents only the opponents.
Re: BotArena Bugs
by FranAvalon » 23 Oct 2011, 12:47
If you have All Actions checked you can target your own permanents. All Actions allows movements that the engine recognize as wrong ones.muppet wrote:Terastodon can't target my permanents only the opponents.
i've checked Terastodon and works fine.
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