It is currently 19 Mar 2019, 22:10
   
Text Size

BotArena Feedback

by battlestar

Moderators: FranAvalon, Marek14, CCGHQ Admins

Re: BotArena Feedback

Postby FranAvalon » 28 May 2011, 14:41

Thanks for your comments :) We are very happy when BA gets good reviews.

About crashes, we slowly remove their. The only problem is that some are very hard to fix. We know that sometimes equipment causes some crashes, and we are working on it.

When a game crashes,a mdmp file is created on BA folder. You can attach it when you report a game crash.

Of course if you found other bugs, don't doubt on report their too.

Again thx for trying BA.
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Feedback

Postby Agetian » 28 May 2011, 16:32

FranAvalon wrote:When a game crashes,a mdmp file is created on BA folder. You can attach it when you report a game crash.
Of course if you found other bugs, don't doubt on report their too.
Again thx for trying BA.
Awesome, I'll be sure to report those crashes with memory dumps! :)
You're very welcome, thanks again for all your hard work!
Agetian
Programmer
 
Posts: 3317
Joined: 14 Mar 2011, 05:58
Has thanked: 635 times
Been thanked: 489 times

Re: BotArena Feedback

Postby Rheikon » 31 May 2011, 23:04

I have been really liking this program so far, lots of cards implemented. One thing I would like to see at the moment is more than one opponent LAN/IP games. Also allowing another tab next to sideboard like your own collection would be great. Multiplayer with CPU opponents would be cool but I imagine that would take lots of work, hopefully someday it will be possible :).

EDIT: Oh ya one more thing. The folders for your card images differs from MWS its a real pain copying the ones that aren't similar for your program to find them. Maybe add a config to change those?
Rheikon
 
Posts: 16
Joined: 31 May 2011, 22:40
Has thanked: 2 times
Been thanked: 0 time

Re: BotArena Feedback

Postby Huggybaby » 01 Jun 2011, 00:58

I'm not sure how the formats differ, but once the differences are enumerated they could be handled with woogerboy's solution here: viewtopic.php?f=15&t=3208
User avatar
Huggybaby
Administrator
 
Posts: 3081
Joined: 15 Jan 2006, 19:44
Location: Finally out of Atlanta
Has thanked: 577 times
Been thanked: 572 times

Re: BotArena Feedback

Postby Rheikon » 01 Jun 2011, 04:13

Thats nifty, thanks!

They differ in that BOA pretty much does not use the set codes for folders and most 3 letters so some work and others i have to copy and rename folders for both apps to work. Really dont want to copy each set of images for every single application :/, but it is looking like everyone has their own way.
Rheikon
 
Posts: 16
Joined: 31 May 2011, 22:40
Has thanked: 2 times
Been thanked: 0 time

Re: BotArena Feedback

Postby FranAvalon » 01 Jun 2011, 06:09

Thx for feedback BA. ABout folders, you can see this post to know which is the folder name for each set.

viewtopic.php?f=22&t=3940

About multiplayer, that is very difficult to implement with current BA engine, so it willn't seem in BA i guess :(
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Feedback

Postby Rheikon » 01 Jun 2011, 23:43

I know where each folder goes but i have to keep copying some folders for each program that uses pictures.. its just getting annoying and taking up more space than needed.
Rheikon
 
Posts: 16
Joined: 31 May 2011, 22:40
Has thanked: 2 times
Been thanked: 0 time

Re: BotArena Feedback

Postby muppet » 04 Sep 2011, 09:50

I know you can't alter the AI but can you simply extend the usage pattern settings so that the AI uses them. This would allow us to make the AI play some cards more sensibly for example deceiver exarch or spellstutter sprite almost never want to be cast on its own turn and we could simply set them to not be which improves the overall AI performance.
muppet
Tester
 
Posts: 588
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Feedback

Postby FranAvalon » 05 Sep 2011, 15:55

I would like to do that but no one of us has enough skills to do that by the moment.
I tried to force AI to cas polymorph for example in its own creatures, but i couldnt :(
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Feedback

Postby muppet » 03 Oct 2011, 15:53

One feature that might be easy enough to implement that I would find useful would be a save the current state of the game function.

Then you could halt the game if something came up and reload it later. Or simply try a few different options from a given point and see how they work out.
muppet
Tester
 
Posts: 588
Joined: 03 Aug 2011, 14:37
Has thanked: 33 times
Been thanked: 30 times

Re: BotArena Feedback

Postby FranAvalon » 03 Oct 2011, 20:25

That was suggested by me to battlestar long time ago, but never was done. I think that is outside of our skills :(
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Feedback

Postby Iran » 07 Oct 2011, 00:44

I download the BotArena 1.32.1.msi, but when I try to install it, It generates an error below.

Thanks
Attachments
Erro_Bot.JPG
Iran
 
Posts: 251
Joined: 11 Jul 2011, 04:36
Has thanked: 61 times
Been thanked: 4 times

Re: BotArena Feedback

Postby FranAvalon » 07 Oct 2011, 05:24

Weird. Could you install BA anyway?
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Re: BotArena Feedback

Postby Iran » 07 Oct 2011, 13:13

FranAvalon wrote:Weird. Could you install BA anyway?
No, it is the first time.

Thanks
Iran
 
Posts: 251
Joined: 11 Jul 2011, 04:36
Has thanked: 61 times
Been thanked: 4 times

Re: BotArena Feedback

Postby FranAvalon » 07 Oct 2011, 14:03

Your is the first report of that problem. Anyway I will upload this nigh a version changing that name file
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

PreviousNext

Return to BotArena and DeckBot

Who is online

Users browsing this forum: No registered users and 1 guest


Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 10 minutes)
Most users ever online was 279 on 11 Jul 2013, 22:03

Users browsing this forum: No registered users and 1 guest

Login Form