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Plan for 1.32.1

by battlestar

Moderators: FranAvalon, Marek14, CCGHQ Admins

Plan for 1.32.1

Postby Marek14 » 16 Sep 2011, 20:52

This is usually the time of month when we release a new version, but we decided to put it off a bit. There will be full Innistrad spoiler on Monday, and it would be better if you get the version with the complete set -- or at least as complete as the BotArena engine allows at this time :)

And it allows more than before. It's my pleasure to announce that our coders managed to successfully implement the double-faced cards. And there are also other goodies that you'll get thanks to this -- flip cards from Kamigawa and morphs are also included in next version.

So wait a few more days, the next version will have a LOT of new cards :)
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Re: Plan for 1.32.1

Postby Replika » 18 Sep 2011, 10:02

Wow, that is really great. I already started checking this site multiple times a day looking for 1.32.1, but I fully support this decision.

I was always hoping for Birchlore Ranger to be implemented - its morph ability gets used pretty much never, bur kept it from being coded until now. Well, time to bring back the green men/elves, I guess - and start brewing with Innistrad. Forbidden Alchemy seems really fun to build around...
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Re: Plan for 1.32.1

Postby Marek14 » 18 Sep 2011, 12:52

Well, I can tell you that Birchlore Rangers is already done - as well as the other Onslaught morph that got wide play, Exalted Angel :)
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Re: Plan for 1.32.1

Postby FranAvalon » 24 Sep 2011, 20:52

If all work and we don't found a big problem, next release would be tomorrow night, after all Innistrad prereleases.
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Re: Plan for 1.32.1

Postby Replika » 24 Sep 2011, 21:06

Just out of curiosity and because I can't wait for tomorrow night: How many Innistrad cards did you manage to implement in this short time?
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Re: Plan for 1.32.1

Postby FranAvalon » 25 Sep 2011, 07:04

It will be over 180 cards. Without basic lands and reprints over 165 new ones, including 3 double face cards as for example garruk
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