MageKing17's Releases (Latest: v0.7.1c)
by Incantus
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Re: New special-super-ultra-awesome edition (Latest: v0.59)
by MageKing17 » 09 May 2009, 20:44
Did I forget to include a cardlist.txt this time?Huggybaby wrote:BTW, how many cards are supported now?
The number of tested cards is: 5079
And hey, yes I did include a cardlist.txt. You could've just checked for yourself. ;P
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Re: New special-super-ultra-awesome edition (Latest: v0.59)
by Huggybaby » 09 May 2009, 22:42
Yes, but the info is for those who haven't downloaded yet, it's just good practice.
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by juzamjedi » 11 May 2009, 14:20
Several "combo cards" have been added in this release. For example you could *almost* build the original combo deck ProsBloom with the list of supported cards (for those that are curious the missing card for that deck is Drain Life, but it could be substituted with some other X damage spell). Also you can build Tolarian Academy decks and Yawgmoth's Bargain decks and Mind Over Matter and... try building some combo decks of your own!
For those that want an Excel spreadsheet of supported cards you can download this attachment.
For those that want an Excel spreadsheet of supported cards you can download this attachment.
- incantus_0.591.zip
- (109.27 KiB) Downloaded 1369 times
Re: New special-super-ultra-awesome edition (Latest: v0.591)
by ozin » 12 May 2009, 00:06
Thanks for Linux version, runs perfectly.
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by Incantus » 12 May 2009, 02:00
For those who'd like to use a deck builder, Nate's deck builder is pretty nice, and juzamjedi has compiled a datafile that shows all the cards currently implemented in the 0.591 version of Incantus: http://www.slightlymagic.net/forum/viewtopic.php?f=29&t=464&start=90#p13959juzamjedi wrote:Several "combo cards" have been added in this release. For example you could *almost* build the original combo deck ProsBloom with the list of supported cards (for those that are curious the missing card for that deck is Drain Life, but it could be substituted with some other X damage spell). Also you can build Tolarian Academy decks and Yawgmoth's Bargain decks and Mind Over Matter and... try building some combo decks of your own!
For those that want an Excel spreadsheet of supported cards you can download this attachment.incantus_0.591.zip
juzamjedi - Drain life shouldn't be too hard to implement. edit: oh, except for the part of only spending black mana.
Re: New special-super-ultra-awesome edition (Latest: v0.591)
by juzamjedi » 12 May 2009, 05:09
Here is a deck that shows off a number of the new cards. It is capable of winning on Turn 1 and with all of these power cards you can afford to be aggressive with your mulligans. The cards that are in the sideboard are cards that could be tried with the deck (except for Mana Crypt which is not implemented, but if it was then it would be an obvious addition to this deck list)
http://www.mediafire.com/?1zkyjwdyzkj
http://www.mediafire.com/?1zkyjwdyzkj
Re: New special-super-ultra-awesome edition (Latest: v0.591)
by juzamjedi » 12 May 2009, 08:54
For anyone that has no idea what I mean by ProsBloom, you can download a sample deck here:
http://www.mediafire.com/?yg4gngmlo55
http://www.mediafire.com/?yg4gngmlo55
Re: New special-super-ultra-awesome edition (Latest: v0.591)
by purklefluff » 20 May 2009, 01:06
heyhey.
tried to get 0.59 linux version working on MAC, but to no avail.
i'm not particularly code-savvy (at all), so there's probably something i'm missing.
anyone care to find out what the problem is?
(and if so, can the solution be explained in steps?)
thanks in advance!
much appreciated x
tried to get 0.59 linux version working on MAC, but to no avail.
i'm not particularly code-savvy (at all), so there's probably something i'm missing.
anyone care to find out what the problem is?
(and if so, can the solution be explained in steps?)
thanks in advance!
much appreciated x
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by MageKing17 » 20 May 2009, 02:29
Hey there!
Firstly, you might want to wait until v0.592 gets released, because there are some fairly big problems with v0.59.
Secondly, you need to make sure you have Python (I use version 2.5.4) and pyglet (our graphics library). There may also be something else, but I can't think of it.
Pyglet can be found here: http://www.pyglet.org
Firstly, you might want to wait until v0.592 gets released, because there are some fairly big problems with v0.59.
Secondly, you need to make sure you have Python (I use version 2.5.4) and pyglet (our graphics library). There may also be something else, but I can't think of it.
Pyglet can be found here: http://www.pyglet.org
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by purklefluff » 20 May 2009, 08:12
hey again.
installed python 2.5.4 (well... actually installed 3.0.1 before realising it wouldn't work with pyglet).
i'm pretty intent on getting this working, so here's the error message that comes up in the window. perhaps you've seen it before?
anyway. let me know what you think it might be.
installed python 2.5.4 (well... actually installed 3.0.1 before realising it wouldn't work with pyglet).
i'm pretty intent on getting this working, so here's the error message that comes up in the window. perhaps you've seen it before?
i'm going to take a wild guess and assume this means i'm missing a file called "main", in the UI folder?__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ui.Incantus import main
if __name__ == '__main__':
main()
anyway. let me know what you think it might be.
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by MageKing17 » 21 May 2009, 15:27
That is not an error message. That is the contents of main.py. You need to run it, not open it.purklefluff wrote:i'm pretty intent on getting this working, so here's the error message that comes up in the window. perhaps you've seen it before?
- Code: Select all
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ui.Incantus import main
if __name__ == '__main__':
main()
Are you using run.sh?
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by purklefluff » 21 May 2009, 19:43
actually no.
you're correct in assuming i was opening the main file.
however, "run.sh" just shows up as a text file for me.... and i can't find an application which will run it. (nothing in the python directory, for example)
what program will run the "run.sh" file?
you're correct in assuming i was opening the main file.
however, "run.sh" just shows up as a text file for me.... and i can't find an application which will run it. (nothing in the python directory, for example)
what program will run the "run.sh" file?
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by MageKing17 » 23 May 2009, 16:36
An sh file is a shell script... if you can't run it from a console prompt, then I'm afraid I have no idea what you're supposed to do. I only know how the Linux/Mac version works "in theory". Incantus is the Mac user. I'm the Windows user. Hence why I'm the one building the Windows binaries.purklefluff wrote:actually no.
you're correct in assuming i was opening the main file.
however, "run.sh" just shows up as a text file for me.... and i can't find an application which will run it. (nothing in the python directory, for example)
what program will run the "run.sh" file?
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by telengard » 23 May 2009, 23:27
It needs to be executable (chmod +x run.sh) and then you run it like this:purklefluff wrote:actually no.
you're correct in assuming i was opening the main file.
however, "run.sh" just shows up as a text file for me.... and i can't find an application which will run it. (nothing in the python directory, for example)
what program will run the "run.sh" file?
./run.sh
This has to be done in a console window like xterm, Konsole, gnome-terminal, etc on Linux.
~telengard
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Re: New special-super-ultra-awesome edition (Latest: v0.591)
by purklefluff » 24 May 2009, 10:13
okay!
i got the program to boot up!
couple of things, though (and these may be noob questions)
1) when incantus starts up, the only buttons/options/menu i see is a single prompt... "would you like to play solo game Y/N"
2) there doesn't seem to be any menu or option to start new game/change decks/change settings/do anything except play the solo game with the default decks. nada.
2) i've got some decks i built in Nate's Deckbuilder.... i've saved them to various different kinds of .txt file, but i can't see any way to try to open said decks.... see point 2.
thanks for all your help so far!
i got the program to boot up!
couple of things, though (and these may be noob questions)
1) when incantus starts up, the only buttons/options/menu i see is a single prompt... "would you like to play solo game Y/N"
2) there doesn't seem to be any menu or option to start new game/change decks/change settings/do anything except play the solo game with the default decks. nada.
2) i've got some decks i built in Nate's Deckbuilder.... i've saved them to various different kinds of .txt file, but i can't see any way to try to open said decks.... see point 2.
thanks for all your help so far!
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