Re: Bug reports for v0.571
Posted: 13 Feb 2009, 19:54
This is not a bug. If the creature already has flying, it will wind up with two instances of it. Just because having two instances of flying doesn't do anything doesn't mean it isn't supposed to have them.Helza wrote:Elder Mastery
Probably general problem with other Keyword gains aswell.
Played it on Blood Tyrant, which now had 2x Flying in list
There's your problem... you assigned all three damage to the creatures. The point of trample is that you assign only lethal damage to blocking creatures, and any damage you don't assign to those creatures is dealt to the defending player/planeswalker. By assigning all three points of damage to creatures, you basically said "I don't want to deal trample damage". If you'd wanted to hit the opponent for one, you should've assigned only 1 damage to each blocker.Helza wrote:Charnelhoard WurmTrample didn't seem to work?
Charnelhoard Wurm was 3/6 (because of Constricting Tendrils)
2x Cumber Stone in play
Blocked by:
Dread Wings 0/1 (Bone Saw)
Dread Wings -1/1
I assigned 2 damage to 1 (first one i think) of them,
and 1 damage to the other, trample never happened and i never got to return a card from graveyard
A-ha. I thought I saw some strange behavior with equipment during one test... good to know it wasn't just a one-time glitch. I'll try to track it down immediately.Helza wrote:Bone SawCard remained lying in the middle of the field after attached created died, didnt move back to neutral place)
Lemme guess... this was after it was left in the middle of the field after the creature it was attached to died? It looks like the UI is trying to remove it from being attached to the first creature, but it's not there anymore, so... crash.Helza wrote:Crash #2 when Activated Bone Saw ability, while it wanted to assign it to my only create i clicked that creature, and tapped a land, all while the animation was occuring
Traceback (most recent call last):
File "main.py", line 7, in <module>
File "ui\Incantus.pyo", line 790, in main
File "ui\Incantus.pyo", line 656, in run
File "game\GameKeeper.pyo", line 98, in start
File "game\GameKeeper.pyo", line 118, in run
File "game\GameKeeper.pyo", line 251, in mainPhase1
File "game\GameKeeper.pyo", line 396, in playSpells
File "game\Stack.pyo", line 40, in resolve
File "game\Ability\Ability.pyo", line 40, in resolve
File "game\Ability\PermanentAbility.pyo", line 23, in effects
File "game\CardRoles.pyo", line 455, in attach
File "game\GameObjects.pyo", line 15, in send
File "game\pydispatch\dispatcher.pyo", line 392, in send
File "game\pydispatch\robustapply.pyo", line 47, in robustApply
File "ui\play_view.pyo", line 256, in card_attached
ValueError: list.remove(x): x not in list
That is a bizarre crash. Never seen it before, and you're right, the crash is well into the UI... actually, that's two crashes. Did this card crash on you more than once or something?Helza wrote:Armillary SphereCrash, probable UI scroll bug, card worked earlier, scrolled extremely to right
Traceback (most recent call last):
File "\loewis\25\python\Modules\_ctypes\callbacks.c", line 206, in 'calling callback function'
File "pyglet\window\win32\__init__.pyo", line 849, in _wnd_proc
File "pyglet\window\win32\__init__.pyo", line 995, in _event_mousemove
File "pyglet\window\__init__.pyo", line 1217, in dispatch_event
File "pyglet\event.pyo", line 340, in dispatch_event
File "ui\controllers.pyo", line 256, in on_mouse_drag
File "ui\card_view.pyo", line 585, in layout_straight
IndexError: list index out of range
Traceback (most recent call last):
File "main.py", line 7, in <module>
File "ui\Incantus.pyo", line 790, in main
File "ui\Incantus.pyo", line 656, in run
File "game\GameKeeper.pyo", line 98, in start
File "game\GameKeeper.pyo", line 118, in run
File "game\GameKeeper.pyo", line 251, in mainPhase1
File "game\GameKeeper.pyo", line 396, in playSpells
File "game\Stack.pyo", line 40, in resolve
File "game\Ability\Ability.pyo", line 40, in resolve
File "<string>", line 21, in effects
File "game\Player.pyo", line 169, in choose_from_zone
File "game\Player.pyo", line 504, in getCardSelection
File "game\Player.pyo", line 427, in input
File "ui\Incantus.pyo", line 757, in userinput
File "ui\Incantus.pyo", line 183, in draw
File "ui\Incantus.pyo", line 236, in draw_overlay
File "ui\widget.pyo", line 56, in render
File "ui\card_view.pyo", line 676, in render_after_transform
File "ui\card_view.pyo", line 51, in fget
IndexError: list index out of range