Innistrad spoiler list
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Innistrad spoiler list
by 0rion79 » 05 Sep 2011, 07:25
http://mtgsalvation.com/innistrad-spoiler.html
New cards looks nice but, from what I've been able to see, most of them really focus on horror-type creatures, as vampires and werewolves.
The theme looks nice but this "transform" ability also looks pretty complicated and confusionary to use.
Any comment?
New cards looks nice but, from what I've been able to see, most of them really focus on horror-type creatures, as vampires and werewolves.
The theme looks nice but this "transform" ability also looks pretty complicated and confusionary to use.
Any comment?
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Re: Innistrad spoiler list
by stassy » 05 Sep 2011, 09:25
Complicated in RL for sure, as most commented there is now a "tap rotation order" (clockwork wise or not) and there will be lot of judge call if you don't have alternative cards...
However, in "software mode", it's a great morph continuation
However, in "software mode", it's a great morph continuation
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Re: Innistrad spoiler list
by Yggdrasil » 05 Sep 2011, 16:56
I thought exactly the same.
Transform seems especially designed for videogames.
Transform seems especially designed for videogames.
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Re: Innistrad spoiler list
by Gargaroz » 05 Sep 2011, 18:47
And was a pain to code, but it's done. And I probably discovered a way to solve the annoying "infinite-cloned Mogg Fanatic bug".
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Innistrad spoiler list
by 0rion79 » 05 Sep 2011, 20:36
Wow, would be great! For both things.
Gargaroz, is "transform" ability the evolution of the one already owned by Nezumi Shortfang ?
Gargaroz, is "transform" ability the evolution of the one already owned by Nezumi Shortfang ?
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Re: Innistrad spoiler list
by Yggdrasil » 05 Sep 2011, 20:58
I know there are still many unknown cards. But among those that have been revealed so far, which ones will be in the next patch?
Yes, I'm curious.
Yes, I'm curious.

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Re: Innistrad spoiler list
by Gargaroz » 05 Sep 2011, 22:02
Don't spoil the fun, Yggdrasil 
But, as usual, all the Planeswalkers will be there (although I didn't like the new Liliana. But the new Garruk is simply BA-ROO-KEN !);
And, Orion, it's not the exact same thing but I'll go for a "Yes".

But, as usual, all the Planeswalkers will be there (although I didn't like the new Liliana. But the new Garruk is simply BA-ROO-KEN !);
And, Orion, it's not the exact same thing but I'll go for a "Yes".
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Innistrad spoiler list
by Yggdrasil » 05 Sep 2011, 23:18
Yeah, the new Liliana is slightly disappointing. Only 3 CMC but she's seems limited to graveyard based decks.
Garruk will kick asses, no doubt.
I hope AI can play transform cards properly. Werewolves seem really fun to play with (or against).
Innistrad will also add materials to create very ferocious zombie decks in legacy.
On the other side I am not enthusiastic about the new vampires so far (except perhaps Olivia Valderen).
At this point, the card I like the much is Snapcaster Mage. The five new ennemy dual lands are welcome too.
Garruk will kick asses, no doubt.

I hope AI can play transform cards properly. Werewolves seem really fun to play with (or against).
Innistrad will also add materials to create very ferocious zombie decks in legacy.

On the other side I am not enthusiastic about the new vampires so far (except perhaps Olivia Valderen).
At this point, the card I like the much is Snapcaster Mage. The five new ennemy dual lands are welcome too.
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