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Compiled Bug List

Continuing Development of MicroProse's Magic: The Gathering!

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Re: Compiled Bug List

Postby enigma73 » 17 May 2010, 07:53

turbofog just buried my cursed scroll with a wrath of god.

wow really buggy match, computer casted final judgement and it never triggered my mystic remora.
Last edited by enigma73 on 18 May 2010, 23:52, edited 1 time in total.
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Re: Compiled Bug List

Postby Sonic » 18 May 2010, 21:39

Spectral Procession returns a 'Wrong Parameter Address: 0x205453f' code when cast.

If it's any help - I checked the cards code pointer in the constructed game and it reads 0200116E
But when I checked the cards code pointer in the older ISO CD Rom version of the game the cards code pointer reads 004DED6A
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Re: Compiled Bug List

Postby Salbei » 19 May 2010, 16:12

Kavu Predator
AI controlled Ivory Tower does not trigger Kavus effect.
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Re: Compiled Bug List

Postby aww1979 » 19 May 2010, 17:29

-Kavu Predator also gains +1/+1 counters while on the stack :p I had AI plowshare one of my creatures while Kavu was on the stack, and it got a counter.

-possible bug: (depends on planeswalker rules) When a creature with lifelink damages a planeswalker, no life is gained. I don't know if it is supposed to be like this or not, but logic would dictate you gain life for that.
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 02:14

The AI doesn´t seem to use Bazaar of Baghdad anymore - i´ve been working on a deck with it and wanted to see how the AI plays it.
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Re: Compiled Bug List

Postby stassy » 20 May 2010, 07:26

Salbei wrote:The AI doesn´t seem to use Bazaar of Baghdad anymore - i´ve been working on a deck with it and wanted to see how the AI plays it.
Do you use the may competition patch? Because my AI effectively use Bazaar in a Dredge deck with the 6 may update.
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 12:55

AI using Natural Order crashes the game.
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 12:56

stassy wrote:
Salbei wrote:The AI doesn´t seem to use Bazaar of Baghdad anymore - i´ve been working on a deck with it and wanted to see how the AI plays it.
Do you use the may competition patch? Because my AI effectively use Bazaar in a Dredge deck with the 6 may update.
viewtopic.php?f=57&t=1549&start=60 (last post) these are the 2 decks i gave the AI to play.sometimes they play Bazaar on turn one and don´t use it untill turn 7+.
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Re: Compiled Bug List

Postby stassy » 20 May 2010, 13:28

Yes it happened to me when I was playing vs Dredge or dredge like deck like yours, but I think it is due to player action trigger : in one of those game the AI would do nothing until I cast a creature (and then it would bazaar/dredge like crazy)
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Re: Compiled Bug List

Postby jatill » 20 May 2010, 13:35

Salbei wrote:AI using Natural Order crashes the game.
Savegame? I've been monkeying around with a Natural Order deck, and I've seen the AI pull out Progenitus without crashing.
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 14:38

jatill wrote:
Salbei wrote:AI using Natural Order crashes the game.
Savegame? I've been monkeying around with a Natural Order deck, and I've seen the AI pull out Progenitus without crashing.
had the exact same thing on my mind when i saw it crashing constantly. haven´t see it successfully cast Natural Order once.
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Re: Compiled Bug List

Postby jatill » 20 May 2010, 14:43

Salbei wrote:
jatill wrote:
Salbei wrote:AI using Natural Order crashes the game.
Savegame? I've been monkeying around with a Natural Order deck, and I've seen the AI pull out Progenitus without crashing.
had the exact same thing on my mind when i saw it crashing constantly. haven´t see it successfully cast Natural Order once.
Should be easy for you to make a save then :D
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 14:45

Order crashing the game -> savegame attached.

(used debug mode to let the AI discard other cards it might have played otherwise) hope its still usefull.
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Re: Compiled Bug List

Postby jatill » 20 May 2010, 15:09

Thanks. That save gave me the crash, and my fix removed it. Hopefully it will remove the crash every time.
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Re: Compiled Bug List

Postby Salbei » 20 May 2010, 15:19

whow that was fast. good job.

we are definatly going to see this during the next tournament.so don´t forget to bring your Edicts ^^

Hmm Meekstone looks a lot better now :D
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