Compiled Bug List
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Re: Compiled Bug List
by Aswan jaguar » 21 Dec 2010, 13:53
1 I damaged Foriysian Brigade precombat for 4 and survived!not only that but it blocked and killed my creature in combat although it carried 4 strike counters on it!it was killed only after it blocked my 2-2 creature.the first damage (3 Inferno Titan + 1 Goblin Sharpshooter ) was seen as blocking the first creature?
2 About Gideon Jura when you activate his first ability and force opponent creatures to attack all damage dealt by them should hit Gideon Jura and not the player right?because AI hit me instead and almost lost the game,so that must be a bug.
2 About Gideon Jura when you activate his first ability and force opponent creatures to attack all damage dealt by them should hit Gideon Jura and not the player right?because AI hit me instead and almost lost the game,so that must be a bug.
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Re: Compiled Bug List
by ZG-Gnom » 22 Dec 2010, 15:42
I had Solitary Confinement in play and slivers still managed to kill me with poison counters 
Also Soul Warden cancels other creatures comes into play abilities while Lich is in play.

Also Soul Warden cancels other creatures comes into play abilities while Lich is in play.
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Re: Compiled Bug List
by aww1979 » 24 Dec 2010, 07:56
-When the AI casts Isochron Scepter and does not have a legal instant to imprint in hand, the game crashes. If it does have one, it doesn't crash, but the AI doesn't ever seem to activate the scepter. (in one tournament game it refused to use the imprinted Swords to Plowshares, even though I had 3 creatures kicking its ass)
-When I had Collective Restraint in play, the AI used Elves of Deep Shadow to pay for itself attacking, even though it should have to pay the mana before declaring it as an attacker, and if it is tapped for mana, it cannot be declared as an attacker
-When I had Collective Restraint in play, the AI used Elves of Deep Shadow to pay for itself attacking, even though it should have to pay the mana before declaring it as an attacker, and if it is tapped for mana, it cannot be declared as an attacker
Re: Compiled Bug List
by Salbei » 26 Dec 2010, 09:24
Fire Servant
Chandra Nalaars "Ping" deals double damage when you control Fire Servant.Its no Instant or Sorcery and should NOT be affected.
Ancient Hellkite
The card is described as a 5/5 in the deckbuilder. Should be 6/6.
Chandra Nalaars "Ping" deals double damage when you control Fire Servant.Its no Instant or Sorcery and should NOT be affected.
Ancient Hellkite
The card is described as a 5/5 in the deckbuilder. Should be 6/6.
Retired a long time ago. I will not reply.
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Re: Compiled Bug List
by Gargaroz » 26 Dec 2010, 18:13
I suspect the bug regarding Fire Servant cannot be fixed. I had a similar issue when I tried Forethought Amulet and I see no way to fix it : simply, the "damage card" does not bring with him the type of card that generates it. If the source of damage it's still in play, you can know all about it, but if it's an "oneshot" card, only in some cases the detection process works (strangely, it works for Chain Lightning and not for Earthquake, for example).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Compiled Bug List
by Aswan jaguar » 26 Dec 2010, 19:57
When my Keiga, the Tide Star was put into the graveyard and I had to take mishra assebly worker,when it turned into a land in my turn it remained in my possesion as a land.Shouldn't it go into AI's side,since it is no longer a craeture and originally belonged to AI?
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Trying to squash some bugs and playtesting.
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Re: Compiled Bug List
by aww1979 » 27 Dec 2010, 06:07
I think that's the way it should be, aswan. Keiga triggers, and the mishra's is a legal target. When Keiga is gone, nothing is checking whether mishra's is still a land, and the duration is permanent.
Re: Compiled Bug List
by Aswan jaguar » 29 Dec 2010, 13:28
I had in play Oath of Druids not activated this turn,Liliana Vess in graveyard and I played Yawgmoth's Will and tried to play Drop of Honey from graveyard and got Conundrum Sphinx in play for free,and then tried to play signet from graveyard and got again Conundrum Sphinx in play for free,and then played again Drop of Honey and payed its normal cost.Is there a bad interaction between these cards or what?
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Trying to squash some bugs and playtesting.
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Re: Compiled Bug List
by Cognis » 29 Dec 2010, 13:51
When you play Show and Tell and only have Emrakul in your hand when it enters you get an extra turn, I haven't tested it more but it might because I have auto-targeting enabled.
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Re: Compiled Bug List
by draconite » 31 Dec 2010, 01:15
When you copy Fling with Reverberate, you need sacrifice a creature twice. It should just use the value of the original sacrificed creature without requiring you to sacrifice another, since the sacrifice is technically a cost of Fling.
Angelic Arbiter 's effects work on both players, it should only work on opponents.
It actually seems to make it so that nobody can do combat at all.
Angelic Arbiter 's effects work on both players, it should only work on opponents.
It actually seems to make it so that nobody can do combat at all.
Last edited by draconite on 31 Dec 2010, 20:24, edited 1 time in total.
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Re: Compiled Bug List
by aww1979 » 31 Dec 2010, 18:31
This is a suggestion, rather than a bug report, but it would be nice if Windbrisk Heights had one of those background tag things so that if you are forgetful like me and don't know wtf I hid away 10 turns ago, I can still see :p
Re: Compiled Bug List
by aww1979 » 31 Dec 2010, 19:14
I cast Primeval Titan and fetched Windbrisk Heights, and due to the deck alphabetization, the top 4 cards are always the top 4 alphabetically.
Re: Compiled Bug List
by aww1979 » 01 Jan 2011, 08:49
When doing my challenge tutorial, I forgot to close magic.exe after beating tribal trials, and went to vanguard vengeance. The game told me I had an illegal deck (I didn't) and then told me that I had unlocked Gemstone Mine, which is the hardest card to unlock!
Re: Compiled Bug List
by aww1979 » 03 Jan 2011, 16:13
I was redoing the challenges, and in the shandalar 2.0 challenge, against the white deck, the AI gets a Countryside Crusher instead of the Elder Land Wurm it used to, presumably because that card replaced it in the CSV file.
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