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Monop's Officially Dead Manalink Bug Compilation

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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby Topdeck » 03 May 2009, 21:12

Crash: Dragonstorm crashes the game after choosing Hellkite Overlord. Other dragons seem to cast normally (thought I haven't tried them all). Error message:

AppName: magic.exe AppVer: 7.0.0.0 ModName: magic.exe
ModVer: 7.0.0.0 Offset: 00017222

EDIT: It just crashed after putting two Bogardan Hellkites into play, so Dragonstorm looks to be buggy with more than one cad, if not all.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby franjoal » 04 May 2009, 11:23

The way tcp/ip with the last updates is totally unstable. It is hung always and is injugable.

I would like if you can to arrange this problem because with the manalink 2.0.1 the game for Internet works perfectly.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby Suicide Pacs » 04 May 2009, 12:56

i have the same problem with the multiplayer game :?
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby aww1979 » 04 May 2009, 20:29

-Sword of Fire and Ice still processes every time any damage is dealt, after working normally once
-Bringer of the Green Dawn no longer makes beasts.
-Tolsimir Wolfblood won't give Sanctum Gargoyle +1/+1 (probably due to being an artifact creature too)

On the plus side, Pernicious Deed no longer destroys the rules engine.

Franjoal: I have had poor luck with multiplayer games, too, though I have not tried since about the third update on the old website. Also, what does 'injugable' mean?
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby mathusalem » 04 May 2009, 20:47

I just experienced two crashes in a row upon resolution of Pattern of rebirth effect :(
............and now two where i suspect academy rector :( :(
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby Suicide Pacs » 04 May 2009, 21:17

i think that franjoal wants to say unplayable not "injugable".
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby aww1979 » 04 May 2009, 21:53

Ohran Viper is unblockable. (whether you or AI have it) I thought it was just AI being stupid when he was not blocking it, but I was just denied the chance to block it, too.

And reply to Mathusalem, Academy Rector has had problems for awhile, but yeah I think it is causing crashes now, too.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby scherbchen » 04 May 2009, 21:54

I seem to have a 40% chance of crashing my game when Academy Rector is blocking. killing him with anything is fine. there merely seems to be a point where blockers are checked that (only) sometimes crashes my game. I will try and capture the error for you if nobody else has had the problem.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby aww1979 » 04 May 2009, 21:55

One more add (not a bug, but something someone asked) I can confirm that the AI does indeed use equipment. It just copied my Loxodon Warhammer with Copy Artifact and then used it on said Ohran Viper above.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby aww1979 » 04 May 2009, 22:01

After using Tombstalker, my maximum hand size is now permanently 2. I delved 5 cards, which may be directly related (7-5=2).
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby byoungb » 04 May 2009, 22:29

Bringer of the Green Dawn, Bringer of the Blue Dawn and Bringer of the Black Dawn are all hitting for 1 damage during upkeep instead of their listed effect.

Darksteel Ingot was destroyable by Disenchant.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby aww1979 » 05 May 2009, 01:30

Flying Carpet lost the 'if target creature is put into a graveyard from play, bury flying carpet'. AI used it on my disciple of the vault and then hurricaned :p He still has the carpet.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby scythe000 » 05 May 2009, 01:38

Looks like Phyrexian Arena isn't triggering either its draw function or its life loss function.

Basalt Monolith: Can pay 3 to trigger it's untap function, but it doesn't untap until end of turn. It should untap immediately.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby EviL_CLonE » 05 May 2009, 15:38

Ohran Viper is unblockable. (whether you or AI have it) I thought it was just AI being stupid when he was not blocking it, but I was just denied the chance to block it, too.
That's my fault.
When I created Ohran Viper, I used Shadowmage Infiltrator's code, so it's not unblockable, it has Fear... The problem is that modding is now far far away from my humble knowledge; so someone else will have to fix it.

Sorry for the mess.

Now, the bugs that aren't my fault :lol: :
- Darksteel Ingot is not indestructible... It goes to grave when casting Obliterate.
- Exploration still crashes the game, in several ways.
- Bringer of the Green Dawn works like the Blue one: it doesn't brings a 3/3 beast; instead you draw a card during upkeep.
- Chrome mox is fixed! You can have more than one in play with different colors! :D

Some weird interaction occured with Goblin Lackey: AI attacked with Lackey and put into play a Goblin Matron. It searched for another lackey and played it paying for its mana cost (R), but when it came into play, a Siege gang Commander was put into play, as if the second Lackey have dealt damage... The result: AI finished his second turn with 2 Goblin Lackeys, a Goblin Matron, a Siege Gang Commander and 3 Goblin Tokens :S Obviously, I lost the game.
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Re: Monop's Official Manalink Bug Compilation 4-21-09 3:20 am

Postby GoSuAwZ » 06 May 2009, 13:30

I find that Tombstalker is not working properly, i get some crashes (might be because i was playing from an external hard drive) and when playing it and rfg'in cards i removed two then it just stopped and i was stuck with 2 black mana and 5 cards in graveyard :(

edit: and at end of turn i was asked to discard a card even tho i only had two cards in my hand
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