Compiled Bug List
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Re: Compiled Bug List
by greenelephant » 07 Dec 2009, 14:35
First post, thanks a billion for doing this guys, I've been spending to much money on Magic recently...
Anywho, the bug I'm reporting is I cast wild growth on bayou and for some odd reason both just went into the graveyard.
Anywho, the bug I'm reporting is I cast wild growth on bayou and for some odd reason both just went into the graveyard.
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Re: Compiled Bug List
by Professor » 07 Dec 2009, 16:19
I f1gured out why I got the weird thing in draft where my opponents would quit after deckbuilding.
All the decks that disappeared had drafted and included an Illusion token in their decks. I guess that makes it illegal. Not sure why I keep seeing Illusion tokens in draft packs, but I do. It's card .1978.
The .dck files still exist in the playdecks folder, but they are no longer visible in the "Select Opponent" window for duels.
All the decks that disappeared had drafted and included an Illusion token in their decks. I guess that makes it illegal. Not sure why I keep seeing Illusion tokens in draft packs, but I do. It's card .1978.
The .dck files still exist in the playdecks folder, but they are no longer visible in the "Select Opponent" window for duels.
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Re: Compiled Bug List
by Solar Ice » 08 Dec 2009, 13:38
Some bugs that I noticed:
* Targeting the player with a Vexing Arcanix (by the AI or the player) causes the game to crash, after the screen where you choose to pick a card.
* Targeting yourself with Unmask causes the game to crash. (Cabal Therapy works fine)
* Targeting your Wasteland onto your Darksteel Citadel causes the game to crash.
* AI can destroy a Daksteel Citadel with a Wasteland (Havent tried Strip Mine).
* Nether Spirit Dredged from the library does not get the Legacy to return it. Discarding the Nether Spirit does trigger the Legacy. Haven't tried Bloodghast. Similarly, Ichorid does not return to play but this has been mentioned I think.
* I'm not sure at all what happened here, but Dude! just randomly unlocked the Kiki for me. I think I just tried the challnge, autolost and got the unlocked screen. I'm not really sure though.
Can't think of anymore bugs I haven't seen mantioned, atm. I'm on Windows XP if that makes a difference.
I do have a question:
I can't seem to be able to unlock Cursed Scroll from the BANNED! challenge. I have "finished" the challenge 3 times already going past the 10th round but all that happens is that I go onto the first round of the 5:1 challenge (5 lands vs 1). I complete that challenge and then go to the next 1 (5/5 vs /1/1, iirc). Cursed Scroll remains locked and there is no message telling me that I have unlocked it in any upkeep. If it make any difference I just use the Magic.exe to play not the version switcher. I have unlocked Tribal Trials, Vanguard Vengeance, Onlslaught, Shadalar 2.0, MotM and That's Big (not counting the bugged Dude! unlock). My opponents were set to 50, 12 then 11 in the times that I completed the challenge. Best of 1. I have read that some were having a similar problem, but have not read what to do to fix it. How do I unlock this card?
* Targeting the player with a Vexing Arcanix (by the AI or the player) causes the game to crash, after the screen where you choose to pick a card.
* Targeting yourself with Unmask causes the game to crash. (Cabal Therapy works fine)
* Targeting your Wasteland onto your Darksteel Citadel causes the game to crash.
* AI can destroy a Daksteel Citadel with a Wasteland (Havent tried Strip Mine).
* Nether Spirit Dredged from the library does not get the Legacy to return it. Discarding the Nether Spirit does trigger the Legacy. Haven't tried Bloodghast. Similarly, Ichorid does not return to play but this has been mentioned I think.
* I'm not sure at all what happened here, but Dude! just randomly unlocked the Kiki for me. I think I just tried the challnge, autolost and got the unlocked screen. I'm not really sure though.
Can't think of anymore bugs I haven't seen mantioned, atm. I'm on Windows XP if that makes a difference.
I do have a question:
I can't seem to be able to unlock Cursed Scroll from the BANNED! challenge. I have "finished" the challenge 3 times already going past the 10th round but all that happens is that I go onto the first round of the 5:1 challenge (5 lands vs 1). I complete that challenge and then go to the next 1 (5/5 vs /1/1, iirc). Cursed Scroll remains locked and there is no message telling me that I have unlocked it in any upkeep. If it make any difference I just use the Magic.exe to play not the version switcher. I have unlocked Tribal Trials, Vanguard Vengeance, Onlslaught, Shadalar 2.0, MotM and That's Big (not counting the bugged Dude! unlock). My opponents were set to 50, 12 then 11 in the times that I completed the challenge. Best of 1. I have read that some were having a similar problem, but have not read what to do to fix it. How do I unlock this card?
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Re: Compiled Bug List
by soundxplorer » 08 Dec 2009, 18:44
I did a search but didn't see this reported anywhere:
I had two Sphere of Resistance in play but the computer successfully cast Demigod of Revenge with only 5 mana available.
I had two Sphere of Resistance in play but the computer successfully cast Demigod of Revenge with only 5 mana available.
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Re: Compiled Bug List
by Journeyman » 08 Dec 2009, 21:26
I was trying a merfolk deck just for fun and encountered with two bugs
- Merrow Reejerey
The untap ability doesn't work correctly, it seems to nule the chosen permanent completely
- Gauntlet of Power
I believe theres a retroactive effect causing the previously tapped lands since the beginning of the game to produce mana. It doesn't show in the mana pool but when you change phase you get manaburns for 24 or more points.
- Merrow Reejerey
The untap ability doesn't work correctly, it seems to nule the chosen permanent completely
- Gauntlet of Power
I believe theres a retroactive effect causing the previously tapped lands since the beginning of the game to produce mana. It doesn't show in the mana pool but when you change phase you get manaburns for 24 or more points.
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Re: Compiled Bug List
by aww1979 » 08 Dec 2009, 21:34
@soundxplorer: Any card with a hybrid casting cost doesn't interact right with Sphere of Resistance or Trinisphere. Stuff like Figure of Destiny, Kitchen Finks, Fire/Ice, etc.
@Journeyman: There's a few other cards, like fetchlands, that I've seen sometimes produce mana for no reason that I could figure out. If it is doing this based on tapped lands, then hopefully it can be fixed
Also, what is 'nule the chosen permanent' :p
@Journeyman: There's a few other cards, like fetchlands, that I've seen sometimes produce mana for no reason that I could figure out. If it is doing this based on tapped lands, then hopefully it can be fixed
Also, what is 'nule the chosen permanent' :p
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Re: Compiled Bug List
by aww1979 » 09 Dec 2009, 10:08
In shandalar it is still there. It would be in older versions of manalink, too.stassy wrote:The Manaburn feature is still available?
Re: Compiled Bug List
by 0rion79 » 09 Dec 2009, 15:34
@ Jatill, a minor request: would it be a too great hassle to create a standard for mana sources with secondary abilities?
Eg, all the lands as Wasteland, Kjeldoran Outpost, or artifacts as Mind Stone... they all produce mana AND have a secondary ability that often involves sacrifice.
I would like to know if it is possible to edit the menu that allows to choose such ability, in order to ALWAYS have "add X to your mana pool" in first position and "T: ability 2" in second position, as it has always been as for Strip Mine or Library of Alexandria.
What do you think?
PS: very often, I don't draw any card when I sacrifice Mind Stone.
Eg, all the lands as Wasteland, Kjeldoran Outpost, or artifacts as Mind Stone... they all produce mana AND have a secondary ability that often involves sacrifice.
I would like to know if it is possible to edit the menu that allows to choose such ability, in order to ALWAYS have "add X to your mana pool" in first position and "T: ability 2" in second position, as it has always been as for Strip Mine or Library of Alexandria.
What do you think?
PS: very often, I don't draw any card when I sacrifice Mind Stone.
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Re: Compiled Bug List
by Professor » 09 Dec 2009, 17:34
AI keeps casting Daze on me with only mountains in play. No wonder the AI loves Daze so much!
And no, I'm sure it's not using the alternate casting cost. It just does not seem to require any blue mana to cast it.
And no, I'm sure it's not using the alternate casting cost. It just does not seem to require any blue mana to cast it.
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Re: Compiled Bug List
by jatill » 09 Dec 2009, 17:43
Savegame please. This applies to all bug reports, really. If you provide a savegame the chance of your bug getting fixed goes WAY up.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Compiled Bug List
by aww1979 » 10 Dec 2009, 04:56
This has nothing to do with Jatill's code, and thus probably can't be fixed, but in Shandalar, if you go into a dungeon that is flagged NoArtifacts, and your deck has artifacts, and you mulligan, you can get artifacts in the new hand in your deck.
Re: Compiled Bug List
by ubur » 10 Dec 2009, 17:43
sometimes illusion token card appear in draft. Any deck that contain it cannot appear in duel decklist.
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Re: Compiled Bug List
by aww1979 » 10 Dec 2009, 19:31
The illusion token is also there when you use wishes.
Re: Compiled Bug List
by jatill » 10 Dec 2009, 19:55
Where, under blue creatures?aww1979 wrote:The illusion token is also there when you use wishes.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
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