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Re: Compiled Bug List

PostPosted: 28 Dec 2009, 04:58
by aww1979
Okay, fair enough. I didn't notice any of the other creatures having shroud yet in that challenge, but I guess I just didn't get any targeted effects those times.

edit: Emeria Angel is making 1/1 flying spirits instead of 1/1 flying birds. I'd guess someone decided to save a slot in the CSV by doing that, so this is probably an approximation, but just in case it isn't, I'll mention it. (also just in case someone tries to use Soraya the Falconer and goes wtf??? :p)

Re: Compiled Bug List

PostPosted: 28 Dec 2009, 21:32
by sopcich04
in limited, terramorphic expanse crashes the game when used

Re: Compiled Bug List

PostPosted: 28 Dec 2009, 22:11
by aww1979
AI cast Concordant Crossroads with Presence of the Master in play. It was countered by that, but his creatures in play still got haste.

Re: Compiled Bug List

PostPosted: 29 Dec 2009, 01:46
by aww1979
If Nether Void is in play, and I have at least 5 mana, I can cast Burst Lightning for R and pay the kicker, avoiding the 3 mana penalty. If I have less than 4 mana, I can't cast Burst Lightning at all, as normal.

edit: same game, AI has two concordant crossroads in play. (it is an enchant world) It is round 3 of the enchanted challenge. edit: AI later played a 3rd one, and all 3 are in play. (the attachment is from after it played the 2nd one)

edit: Using Chandra Ablaze's third ability, I was asked to sacrifice 2 mountains for fireblast.

Re: Compiled Bug List

PostPosted: 29 Dec 2009, 02:33
by jatill
aww1979 wrote:AI has two concordant crossroads in play. (it is an enchant world) It is round 3 of the enchanted challenge. edit: AI later played a 3rd one, and all 3 are in play.
Also part of the challenge.

Re: Compiled Bug List

PostPosted: 29 Dec 2009, 03:05
by damoxx
I was playing the highlander challenge. The AI cast mind sludge on me. I had one card in hand and now it is locked up expecting me to discard more cards.

Re: Compiled Bug List

PostPosted: 29 Dec 2009, 23:54
by Gargaroz
@ damoxx : it's a bug that happen sometimes with cards that makes you discard more than 1 cards. While I was testing my version of Ideas Unbound, it happened here and there. I insert some more controls about hand_size, but it's still there. Perhaps it's linked with wrong Reserved Information.

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 00:36
by aww1979
Just was looking through Limited's cardpool and noticed that Nameless race has no creature type displayed on its keyword line. (It just says Creature)

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 00:48
by jatill
aww1979 wrote:Just was looking through Limited's cardpool and noticed that Nameless race has no creature type displayed on its keyword line. (It just says Creature)
Awesome, isn't it? (i.e. there's no bug here)

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 01:43
by aww1979
Oh, hehe, I just looked it up on gatherer, and it got errataed to have no subtype :p False alarm, just showing my age is all. (It used to say Summon Nameless Race,

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 05:49
by Stroggoii
Ichorid doesnt work anymore, it sits there with nether shadow, bloodghast, etc. for a meal and the thing doesnt even try to activate.

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 13:01
by jatill
Stroggoii wrote:Ichorid doesnt work anymore, it sits there with nether shadow, bloodghast, etc. for a meal and the thing doesnt even try to activate.
Until I see a savegame of this, I don't believe you.

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 14:29
by damoxx
Stroggoii wrote:Ichorid doesnt work anymore, it sits there with nether shadow, bloodghast, etc. for a meal and the thing doesnt even try to activate.
I had this problem also before I got the christmas update.

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 16:26
by 240sxforever
I had the same problem with Ichorid, But the Christmas update fixed it.

Re: Compiled Bug List

PostPosted: 30 Dec 2009, 19:02
by aww1979
240sxforever wrote:I had the same problem with Ichorid, But the Christmas update fixed it.
Yeah, it was broken during the update before the Christmas one, but it is fixed now. Ichorid worked fine for me when I tried it in a dredge deck against one of the challenges yesterday.