Compiled Bug List
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Re: Compiled Bug List
by Final Fortune » 18 Feb 2010, 02:49
Ok, so here is the savegame:jatill wrote:Saves always restart at the beginning of a turn, so it doesn't matter when during the turn you save.
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oran_rief_bug.rar- (1.9 KiB) Downloaded 87 times
Want all, lose all.
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Re: Compiled Bug List
by Arnaut Katalan » 18 Feb 2010, 08:27
MagicGar.exe and MagicJatill.exe versionTry re-downloading. Your version is messed up somehow. Is this your constructed or custom version?
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Re: Compiled Bug List
by mathusalem » 18 Feb 2010, 09:24
Hello Arnaut, I think you are not using the correct version of the game. the versions you are writing about are work version for our coders. try loading the game with Magic.exeArnaut Katalan wrote:MagicGar.exe and MagicJatill.exe versionTry re-downloading. Your version is messed up somehow. Is this your constructed or custom version?
if parts of the answers are confusing I can translate in french. tell me if French is your native language.
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Re: Compiled Bug List
by jatill » 18 Feb 2010, 13:01
Right, go ahead and delete those.Arnaut Katalan wrote:MagicGar.exe and MagicJatill.exe versionTry re-downloading. Your version is messed up somehow. Is this your constructed or custom version?
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Compiled Bug List
by bgaut » 18 Feb 2010, 17:27
Jatil, is it necessary to post a save game because the vampire nighthawk bug (kill darksteel colossus and no lifelink against creature) is happening everytime ?
Re: Compiled Bug List
by jatill » 18 Feb 2010, 18:00
It certainly makes my life easier if you do.bgaut wrote:Jatil, is it necessary to post a save game because the vampire nighthawk bug (kill darksteel colossus and no lifelink against creature) is happening everytime ?
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Compiled Bug List
by bgaut » 18 Feb 2010, 22:05
Jatill , Here's the vampire nighthawk file bug...
Bruno
Bruno
vampire night.rar- (1.66 KiB) Downloaded 90 times
Re: Compiled Bug List
by aww1979 » 20 Feb 2010, 07:47
AI has a Field Marshal in play. I have two Benalish Hero in play. (soldiers) One of them, the one that was in play before his marshal, has the 1/1 and first strike, but the one that I played after does not.
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fm.zip- (3.1 KiB) Downloaded 77 times
Re: Compiled Bug List
by Gargaroz » 20 Feb 2010, 15:38
1 - I played Balance and discarded an Exalted Angel : instead of going in the graveayrd, it went into play as a face-down creature. I dunno if I was able to turn it face-up (no double white available), but when I tried to attack with it, it simply disappered from the field. Very odd.
2 - The code of Persist in Woodfall Primus is bugged : when it dies from combat damage, it generates two copies of itself ! Very useful, but quite wrong. The strange thing is that Primus and Kitchen Finks shares a similar code, but I never experienced bugs with Finks...
2 - The code of Persist in Woodfall Primus is bugged : when it dies from combat damage, it generates two copies of itself ! Very useful, but quite wrong. The strange thing is that Primus and Kitchen Finks shares a similar code, but I never experienced bugs with Finks...
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Compiled Bug List
by EviL_CLonE » 20 Feb 2010, 15:41
Yea, Kitchen Finks often duplicaets itself when persisting.
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Re: Compiled Bug List
by Gargaroz » 20 Feb 2010, 20:46
Not really a bug, but a strage behaviour : when playing a challenge, the AI rarely plays the multi-colored artifacts. This is expecially noticeable when you face that deck with Sharuum : often, the AI has 7 cards in hand, a LOT of mana and plays nothing.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Compiled Bug List
by bgaut » 20 Feb 2010, 21:06
Marit Lage isn't indestructible ... I don'k know if it was in the previous release... Royal assassin can kill her for instance ...
Re: Compiled Bug List
by Triadasoul » 20 Feb 2010, 21:42
I think we should distinguish bugs from the latest patch and bugs from previous patches. 
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Re: Compiled Bug List
by jatill » 21 Feb 2010, 00:47
Yeah, I guess the last patch was a bust. I can't revert anything until Monday, though.Triadasoul wrote:I think we should distinguish bugs from the latest patch and bugs from previous patches.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Compiled Bug List
by Stroggoii » 21 Feb 2010, 08:19
I still get notthing even after winning a challenge I haven't won before (and wich card's locked) with a legal deck 
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