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Compiled Bug List

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Re: Compiled Bug List

Postby Final Fortune » 24 Feb 2010, 18:59

Here is the Bloodbraid Elf cascade bug.
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Re: Compiled Bug List

Postby somacat » 25 Feb 2010, 05:20

Yeah, cascade is currently putting non-creature cards into hand rather than playing them. Creatures come into play as normal though.

EDIT: some bugs I have noticed for you jatill, while you wait for me to finish updating the buglist :wink:

Reveillark: Can return non-creatures.
Monstrous Carabid: Not forced to attack.
Earthcraft: Cannot tap shrouded creatures.
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Re: Compiled Bug List

Postby 240sxforever » 26 Feb 2010, 07:22

Azorius Chancery allows islandwalk.

Lord of Atlantis and minions walked over and all other lands in play i have used without issue.
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Re: Compiled Bug List

Postby aww1979 » 27 Feb 2010, 00:51

Stormbind is uncastable, or at least wants a lot more mana than I have on the board.
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Re: Compiled Bug List

Postby monopoman » 27 Feb 2010, 02:08

Not really a bug but Countryside Crusher now has the spot of Elder Land Wurm in Challenge 5 of the first set of challenges.
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Re: Compiled Bug List

Postby Final Fortune » 27 Feb 2010, 18:45

Lifelink ability of Vampire Nighthawk is not working against opponents, only against creatures.
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Re: Compiled Bug List

Postby aww1979 » 28 Feb 2010, 08:40

Yavimaya Elder costs 0 mana to activate instead of the proper 2 mana 8)
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Re: Compiled Bug List

Postby aww1979 » 28 Feb 2010, 09:30

Eternal Dragon does not shuffle your deck when you plainscycle.
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Re: Compiled Bug List

Postby EviL_CLonE » 28 Feb 2010, 20:44

Trinisphere does not work.rar
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Trinisphere does not work when opponent plays it. Only works on your side.
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Re: Compiled Bug List

Postby stassy » 01 Mar 2010, 11:40

Lifelink ability of Vampire Nighthawk is not working against opponents, only against creatures.
I can confirm this, was just playing with the previous version 20100216.zip, updated to 20100222.zip (and exploded my eyes with the brilliant white map frame from attack phase) and noticed Vampire Nighthawk got his Lifelink nerfed
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Re: Compiled Bug List

Postby jiansonz » 02 Mar 2010, 00:25

Minor text error: Ajani Goldmane is missing the last couple of letters in the card text.

A little more serious: Ascendant Evincar is missing the 3/3 Power/Toughness text on the card. The card works, and you can see the P/T in the hand and in play, but it shows up as 4/4, so I think it´s (erroneously) boosting itself.
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Re: Compiled Bug List

Postby aww1979 » 02 Mar 2010, 00:27

There are quite a few cards that don't have the P/T unless you put them into play. Master of the Wild Hunt is one.
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Re: Compiled Bug List

Postby humdinger » 02 Mar 2010, 16:27

When casting Yawgmoth's Will (in a storm combo deck) sometimes cards vanish from my graveyard before I get the chance to cast them (especially Demonic Tutor and Manamorphose). I'm not using the latest patch though. So sorry if it's already fixed.
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Re: Compiled Bug List

Postby aww1979 » 02 Mar 2010, 22:28

There is a known issue (an approximation due to coding I think) that stuff you cast while Yawgmoth's Will is on the stack will be removed from game instead of put into the graveyard. For instance, if you cast Yawgwill and respond with Lion's Eye Diamond or Manamorphose while Will is on the stack, they are removed from game. That could explain what you see, though it wouldn't explain a sorcery like Demonic Tutor.
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Re: Compiled Bug List

Postby EviL_CLonE » 03 Mar 2010, 00:56

Important And Annoying Bug: Umezawa's Jitte can't stack its abilities, because it will only resolve one of them if you do it. I.E: If you want to kill a 2/2 creature by removing 2 counters to give -2/-2, stacking the abilities (What means, not waiting for them to resolve one by one), the creature will only get -1/-1, no matter if you activated it a hundred times, and the same for the other abilities.

No save game needed, just try to remove a couple of counters and see what happens.
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