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Re: Compiled Bug List

PostPosted: 24 Feb 2010, 18:59
by Final Fortune
Here is the Bloodbraid Elf cascade bug.

Re: Compiled Bug List

PostPosted: 25 Feb 2010, 05:20
by somacat
Yeah, cascade is currently putting non-creature cards into hand rather than playing them. Creatures come into play as normal though.

EDIT: some bugs I have noticed for you jatill, while you wait for me to finish updating the buglist :wink:

Reveillark: Can return non-creatures.
Monstrous Carabid: Not forced to attack.
Earthcraft: Cannot tap shrouded creatures.

Re: Compiled Bug List

PostPosted: 26 Feb 2010, 07:22
by 240sxforever
Azorius Chancery allows islandwalk.

Lord of Atlantis and minions walked over and all other lands in play i have used without issue.

Re: Compiled Bug List

PostPosted: 27 Feb 2010, 00:51
by aww1979
Stormbind is uncastable, or at least wants a lot more mana than I have on the board.

Re: Compiled Bug List

PostPosted: 27 Feb 2010, 02:08
by monopoman
Not really a bug but Countryside Crusher now has the spot of Elder Land Wurm in Challenge 5 of the first set of challenges.

Re: Compiled Bug List

PostPosted: 27 Feb 2010, 18:45
by Final Fortune
Lifelink ability of Vampire Nighthawk is not working against opponents, only against creatures.

Re: Compiled Bug List

PostPosted: 28 Feb 2010, 08:40
by aww1979
Yavimaya Elder costs 0 mana to activate instead of the proper 2 mana 8)

Re: Compiled Bug List

PostPosted: 28 Feb 2010, 09:30
by aww1979
Eternal Dragon does not shuffle your deck when you plainscycle.

Re: Compiled Bug List

PostPosted: 28 Feb 2010, 20:44
by EviL_CLonE
Trinisphere does not work.rar
Trinisphere
(1.93 KiB) Downloaded 112 times


Trinisphere does not work when opponent plays it. Only works on your side.

Re: Compiled Bug List

PostPosted: 01 Mar 2010, 11:40
by stassy
Lifelink ability of Vampire Nighthawk is not working against opponents, only against creatures.
I can confirm this, was just playing with the previous version 20100216.zip, updated to 20100222.zip (and exploded my eyes with the brilliant white map frame from attack phase) and noticed Vampire Nighthawk got his Lifelink nerfed

Re: Compiled Bug List

PostPosted: 02 Mar 2010, 00:25
by jiansonz
Minor text error: Ajani Goldmane is missing the last couple of letters in the card text.

A little more serious: Ascendant Evincar is missing the 3/3 Power/Toughness text on the card. The card works, and you can see the P/T in the hand and in play, but it shows up as 4/4, so I think it´s (erroneously) boosting itself.

Re: Compiled Bug List

PostPosted: 02 Mar 2010, 00:27
by aww1979
There are quite a few cards that don't have the P/T unless you put them into play. Master of the Wild Hunt is one.

Re: Compiled Bug List

PostPosted: 02 Mar 2010, 16:27
by humdinger
When casting Yawgmoth's Will (in a storm combo deck) sometimes cards vanish from my graveyard before I get the chance to cast them (especially Demonic Tutor and Manamorphose). I'm not using the latest patch though. So sorry if it's already fixed.

Re: Compiled Bug List

PostPosted: 02 Mar 2010, 22:28
by aww1979
There is a known issue (an approximation due to coding I think) that stuff you cast while Yawgmoth's Will is on the stack will be removed from game instead of put into the graveyard. For instance, if you cast Yawgwill and respond with Lion's Eye Diamond or Manamorphose while Will is on the stack, they are removed from game. That could explain what you see, though it wouldn't explain a sorcery like Demonic Tutor.

Re: Compiled Bug List

PostPosted: 03 Mar 2010, 00:56
by EviL_CLonE
Important And Annoying Bug: Umezawa's Jitte can't stack its abilities, because it will only resolve one of them if you do it. I.E: If you want to kill a 2/2 creature by removing 2 counters to give -2/-2, stacking the abilities (What means, not waiting for them to resolve one by one), the creature will only get -1/-1, no matter if you activated it a hundred times, and the same for the other abilities.

No save game needed, just try to remove a couple of counters and see what happens.