anyone have SkyMagic editor aka CardEditor/CardEditorLimite?
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anyone have SkyMagic editor aka CardEditor/CardEditorLimite?
by travolter » 03 May 2019, 20:37
Hi guys!
Im looking for this program to edit cards in Manalink2
SkyMagic editor (also known as CardEditor or CardEditorLimited).
If anyone conserve it (maybe on an old CD/DVD) could be possible post it here or upload somewhere? (links on the forum are gone now ;(
Im manalink3 player when I play against computer... but I continue using manalink2 with my buddies to play online and only the magic 93/94 format and we wanted to add some of the few and important missing cards in the format like chaos orb just using the "desert twister" code code into an artifact. I know that we are not coding the card rule-perfect but it is enough for our games to enjoy
Im looking for this program to edit cards in Manalink2
SkyMagic editor (also known as CardEditor or CardEditorLimited).
If anyone conserve it (maybe on an old CD/DVD) could be possible post it here or upload somewhere? (links on the forum are gone now ;(
Im manalink3 player when I play against computer... but I continue using manalink2 with my buddies to play online and only the magic 93/94 format and we wanted to add some of the few and important missing cards in the format like chaos orb just using the "desert twister" code code into an artifact. I know that we are not coding the card rule-perfect but it is enough for our games to enjoy
Re: anyone have SkyMagic editor aka CardEditor/CardEditorLim
by Korath » 03 May 2019, 22:11
Does this version work?
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Re: anyone have SkyMagic editor aka CardEditor/CardEditorLim
by travolter » 04 May 2019, 11:00
Thank you Korath, I downloaded it but seems that I dont have the SkyMarshal´s magic.exe to edit the exe file.
Im trying to use the manalink2 magic.exe file with original Mok´s cards.
First I unpack the magic.exe with a UPX unpacker. After get the new unpacked exe I load into Skymagic, but I think something is missing. I dont know what other thing I need to tweak in this magic.exe file to be compatible with Skymagic (I only read garbage).
I tested the Skymagic with already modified magic.exe files and the program work showing the IDs and all the cards data.
Any idea about how to get an original manalink2 compatible magic.exe file for Skymagic?
At moment Im using excel to edit the manalink.xls and Hex editor to modify the magic.exe and it works... but I know that Ill save some time with the Skymagic editor.
Thanks for the help pal
Edit.- I removed my text because I notice that between manalink2 and manalink3 appeared different modified versions that are not compatible with manalink2, so I cannot use the Skymagic editor because was designed for these versions and not ML2
Im trying to use the manalink2 magic.exe file with original Mok´s cards.
First I unpack the magic.exe with a UPX unpacker. After get the new unpacked exe I load into Skymagic, but I think something is missing. I dont know what other thing I need to tweak in this magic.exe file to be compatible with Skymagic (I only read garbage).
I tested the Skymagic with already modified magic.exe files and the program work showing the IDs and all the cards data.
Any idea about how to get an original manalink2 compatible magic.exe file for Skymagic?
At moment Im using excel to edit the manalink.xls and Hex editor to modify the magic.exe and it works
Thanks for the help pal
Edit.- I removed my text because I notice that between manalink2 and manalink3 appeared different modified versions that are not compatible with manalink2, so I cannot use the Skymagic editor because was designed for these versions and not ML2
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