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HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Continuing Development of MicroProse's Magic: The Gathering!

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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby Korath » 24 Nov 2016, 00:14

The "Graveyard" text in the graveyard images has always annoyed me, so I cloned it away in my copies. (Clumsily, of course, since I'm no artist - even my stick figures look wrong.)

On the off chance it annoys anyone else - or, er, I manage to fry my hard drive again - here they are.
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby jl415 » 23 Jul 2018, 20:26

Ignorant question: is there a way (or another graphic update out there) to make the card sizes smaller so that I can have more cards visible on the screen?

With this HighRes, and as you can see from the printscreen in the original post, you can have about 10 cards before cluttering. And you cannot double click to arrange them automatically as some fall outside the visible field so you cannot use them at all!

I thought I'd go back to Sonic's HighRes but his file is missing, and I posted back in 2017 if someone had a copy.

Help please ;)
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby Korath » 23 Jul 2018, 22:49

Not in a graphics update. Look in your config.txt for an option called "SmallCardSize". (I don't remember offhand which release was the first to include it.)

Autoarranging should never put cards outside the visible field. They'll frequently overlap, though.
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby jl415 » 24 Jul 2018, 02:59

Oh, I am not worthy of having Korath himself reply to my plea for help!!

Thank you so much - I am so happy playing with smaller card sizes and having a bigger screen hehe

Thank youuuuuuuuuuuuu !!!! =)
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby guyfromcroswell » 12 Aug 2018, 01:34

Korath wrote:Not in a graphics update. Look in your config.txt for an option called "SmallCardSize". (I don't remember offhand which release was the first to include it.)

Autoarranging should never put cards outside the visible field. They'll frequently overlap, though.
First of all Korath, thank you because this has helped me immensely.

Is there a way to edit the patterns or line drawings for the battlefield to include more options?
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby Korath » 12 Aug 2018, 06:46

You mean for the background images? No, you can only have the 3 images per color. The hardest part about supporting more is, stupidly enough, getting them into the in-game options menu.
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Re: HighRes Widescreen & Standard 4:3 Graphic Update v1.3

Postby guyfromcroswell » 12 Aug 2018, 15:57

I was hoping, but it wasn't a must have. Thanks for the response.
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