Sonic’s Manalink3 Makeover (UPDATED 12th Jan 2013)

OK nearly Xmas, here’s a little present for you all.
Some of you may remember I posted a few pics of a game artwork mod I was working on a few months ago. Er… 11 months actually.
Well after lots of mucking about with various ideas, this is the result.
I’ve tried to give the game a more restrained baize tabletop look. Personally I kept thinking all the card art in the backgrounds and menus made the game look a bit messy and confusing, so I’ve gone for a simpler more functional look. Not to everyone’s taste I’ll admit, but at least you have another skin option to play with, or mix and match elements with other available skins.
For example, the Attack and Spell screens have been totally redesigned – the card scrolling rat/bones and snail/mushrooms are now replaced by arrow/panels, and all the menus and pop-ups are more or less identical (making allowances for the fixed text colours). As in the original preliminary posted pics, where possible the new pic and bmp files have been produced to larger dimensions in order to increase their on screen resolution. So much of the graphics have a slightly smoother look. The Deckbuilder has had a complete makeover as well, as has the Start-Up screen, and the mod has also been set up to work for the Deckbuilder and Duelling Screen in Shandalar.
You’ll also find both my classic and modern styled card templates in the CardArt folder (modern installed by default).
A point to note – when first installed there is only one terrain background design for all the named backgrounds types (green baize). I chose to do this as there is no way (I could discover) to disable the random switching of the AI opponents backgrounds – so effectively the ‘Your Territory Background’ selector in the ‘Dual Options’ will be disabled with this mods default install.
12th Jan UPDATE: - The default Phase Strips now have a black symbol on a silver background to make the highlighting more obvious. The original and a surround highlighted version are included in the download. These new strips also fix a small error in the symbol alignment in one of the strips.
There are now a few Terrain and Face backgrounds to choose from. The original green baize remains the default with a new Face background to match the Life Points black gradient one, but you now have plain colored, mana symbol, and modern card backgrounds to play with which restore the ‘Your Territory Background’ function. See pic.
I‘ve also resized all the ‘effects’ card overlays to the same size. See pic.
Here are a few mock up pics to give you some idea of the overall look. (Displayed at 1280x1024).
Basic Layout and Mana Menu:

Opponent Attack Screen:

Alternative Backgrounds

Effects, Counters and Abilities Examples:

Startup Screen:

Deckbuilder:

If you are going to install the mod - create a ‘Backup Game Artwork’ folder inside your Magic/Program folder and move all the current artwork folders named in the downloaded ‘ML3Skin 1.2.zip’ file into it before copying the replacement folders in the archive into the Magic/Program folder.
I dare say this will only be a temporary measure, as our good friend CirothUngol will no doubt be along to create a rather useful theme switching utility for you to play with in due course.
UPDATED 12th Jan: ML3Skin 1.2.zip - http://www.mediafire.com/?sj43975bxcfw4vc
Have fun… Sonic Santa
Bah! Humbug.
Some of you may remember I posted a few pics of a game artwork mod I was working on a few months ago. Er… 11 months actually.

Well after lots of mucking about with various ideas, this is the result.
I’ve tried to give the game a more restrained baize tabletop look. Personally I kept thinking all the card art in the backgrounds and menus made the game look a bit messy and confusing, so I’ve gone for a simpler more functional look. Not to everyone’s taste I’ll admit, but at least you have another skin option to play with, or mix and match elements with other available skins.
For example, the Attack and Spell screens have been totally redesigned – the card scrolling rat/bones and snail/mushrooms are now replaced by arrow/panels, and all the menus and pop-ups are more or less identical (making allowances for the fixed text colours). As in the original preliminary posted pics, where possible the new pic and bmp files have been produced to larger dimensions in order to increase their on screen resolution. So much of the graphics have a slightly smoother look. The Deckbuilder has had a complete makeover as well, as has the Start-Up screen, and the mod has also been set up to work for the Deckbuilder and Duelling Screen in Shandalar.
You’ll also find both my classic and modern styled card templates in the CardArt folder (modern installed by default).
A point to note – when first installed there is only one terrain background design for all the named backgrounds types (green baize). I chose to do this as there is no way (I could discover) to disable the random switching of the AI opponents backgrounds – so effectively the ‘Your Territory Background’ selector in the ‘Dual Options’ will be disabled with this mods default install.
12th Jan UPDATE: - The default Phase Strips now have a black symbol on a silver background to make the highlighting more obvious. The original and a surround highlighted version are included in the download. These new strips also fix a small error in the symbol alignment in one of the strips.
There are now a few Terrain and Face backgrounds to choose from. The original green baize remains the default with a new Face background to match the Life Points black gradient one, but you now have plain colored, mana symbol, and modern card backgrounds to play with which restore the ‘Your Territory Background’ function. See pic.
I‘ve also resized all the ‘effects’ card overlays to the same size. See pic.
Here are a few mock up pics to give you some idea of the overall look. (Displayed at 1280x1024).
Basic Layout and Mana Menu:

Opponent Attack Screen:

Alternative Backgrounds

Effects, Counters and Abilities Examples:

Startup Screen:

Deckbuilder:

If you are going to install the mod - create a ‘Backup Game Artwork’ folder inside your Magic/Program folder and move all the current artwork folders named in the downloaded ‘ML3Skin 1.2.zip’ file into it before copying the replacement folders in the archive into the Magic/Program folder.
I dare say this will only be a temporary measure, as our good friend CirothUngol will no doubt be along to create a rather useful theme switching utility for you to play with in due course.

UPDATED 12th Jan: ML3Skin 1.2.zip - http://www.mediafire.com/?sj43975bxcfw4vc
Have fun… Sonic Santa
Bah! Humbug.