Forge Beta: 04-26-2013 ver 1.3.13
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 04-26-2013 ver 1.3.13
by Sandstorm » 03 May 2013, 01:32
Umm, when my opponent has the card Titan Forge it isn't removing the charge counters to use its second ability. This is a big problem for me as it means that in a Splicers deck they get a 9/9 Golem every single turn. 

Re: Forge Beta: 04-26-2013 ver 1.3.13
by friarsol » 03 May 2013, 02:46
That bug was fixed for this version. If you are still experiencing this you are using 1.3.12 or lower.Sandstorm wrote:Umm, when my opponent has the card Titan Forge it isn't removing the charge counters to use its second ability. This is a big problem for me as it means that in a Splicers deck they get a 9/9 Golem every single turn.
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Re: Forge Beta: 04-26-2013 ver 1.3.13
by gos » 03 May 2013, 12:44
Description: When attacking with Aurelia during the extra declare attackers phase. This has happened to me repeatedly, so it doesn't seem like a one-time thing or an interaction with something else that was on the board.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.3.13-r21215
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_07 Oracle Corporation
java.lang.NullPointerException
at forge.game.phase.PhaseUtil.handleAttackingTriggers(PhaseUtil.java:176)
at forge.game.phase.PhaseUtil.handleDeclareAttackers(PhaseUtil.java:159)
at forge.game.phase.PhaseHandler.handleBeginPhase(PhaseHandler.java:296)
at forge.gui.InputProxy$1.run(InputProxy.java:66)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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Re: Forge Beta: 04-26-2013 ver 1.3.13
by texas » 04 May 2013, 05:33
After losing to the cave troll quest opponent in classic mode, right when user is returned to duels screen. the following error appears, after which i can continue but there is a graphical error where my win streak has reset. Last cards on the board were Liliana Vess & The Rack and Olivia Voldaren + lands.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.3.13-r21215
Operating System: Mac OS X 10.6.8 x86_64
Java Version: 1.6.0_43 Apple Inc.
java.lang.NullPointerException
at forge.card.cardfactory.CardFactoryUtil.getCardListForXCount(CardFactoryUtil.java:1646)
at forge.card.cardfactory.CardFactoryUtil.xCount(CardFactoryUtil.java:1580)
at forge.card.ability.AbilityUtils.xCount(AbilityUtils.java:1245)
at forge.card.ability.AbilityUtils.calculateAmount(AbilityUtils.java:349)
at forge.card.staticability.StaticAbility.checkConditions(StaticAbility.java:532)
at forge.card.staticability.StaticAbility.applyAbility(StaticAbility.java:238)
at forge.game.GameAction.checkStaticAbilities(GameAction.java:892)
at forge.card.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:190)
at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:201)
at forge.game.GameAction.checkStateEffects(GameAction.java:1084)
at forge.game.zone.MagicStack.finishResolving(MagicStack.java:736)
at forge.card.ability.AbilityUtils.resolveSubAbilities(AbilityUtils.java:1068)
at forge.card.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1086)
at forge.card.ability.AbilityUtils.resolve(AbilityUtils.java:1059)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:614)
at forge.game.phase.PhaseHandler$1.run(PhaseHandler.java:743)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:751)
at forge.game.player.PlayerController.passPriority(PlayerController.java:77)
at forge.game.ai.AiController.onPriorityRecieved(AiController.java:828)
at forge.game.ai.AiInputCommon$1.run(AiInputCommon.java:74)
at forge.FThreads$1.run(FThreads.java:113)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:895)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:918)
at java.lang.Thread.run(Thread.java:680)
Re: Forge Beta: 04-26-2013 ver 1.3.13
by Salmiaka » 07 May 2013, 01:23
Hello everyone, and please excuse my bad english.
I'd like to report a bug :
Cards we are talking about :
Necrotic Ooze : On the battlefield
Vish Kal, Blood Arbiter : in the graveyard
and any random creature with power > 0 : On the battlefield.
Necrotic Ooze : "As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards."
Vish Kal : "Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrified creature's power."
And then, we can use the activated ability, but it puts "0 counter" (It was a memnite in my tests)(according to the stack).
I tried with Experiment Kraj, it doesn't work either.
Have a good day, and thank you for this amazing work you've done with forge
Edit : I just upgraded Forge, and 1.3.15 has the same problem. I Repost in the adapted topic.
I'd like to report a bug :
Cards we are talking about :
Necrotic Ooze : On the battlefield
Vish Kal, Blood Arbiter : in the graveyard
and any random creature with power > 0 : On the battlefield.
Necrotic Ooze : "As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards."
Vish Kal : "Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrified creature's power."
And then, we can use the activated ability, but it puts "0 counter" (It was a memnite in my tests)(according to the stack).
I tried with Experiment Kraj, it doesn't work either.
Have a good day, and thank you for this amazing work you've done with forge

Edit : I just upgraded Forge, and 1.3.15 has the same problem. I Repost in the adapted topic.
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