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Forge Beta: 06-06-2014 ver 1.5.19

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Fizanko » 17 Jun 2014, 15:54

Try this snapshot of Forge, some people have reported crashing at launch with a similar error, and KrazyTheFox fixed it

though at the time i write this, the latest snapshot is this one :
http://cardforge.org/releases/snapshots ... -2.tar.bz2
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby DJPooka » 17 Jun 2014, 16:00

Fizanko wrote:Try this snapshot of Forge, some people have reported crashing at launch with a similar error, and KrazyTheFox fixed it

...EDITED LINKS OUT SO I CAN REPLY!

Yep - that works. Thanks a lot :D
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Bundy » 18 Jun 2014, 13:54

Description: No idea what happened. It was the start of the AI turn but i clicked exit too soon so i don't remember what was in play at the time ...

ConcurrentModificationException | Open
Code: Select all
Forge Version:    1.5.19-r26210Mu (mixed revisions detected; please update from the root directory)
Operating System: Windows 8.1 6.3 x86
Java Version:     1.7.0_55 Oracle Corporation

java.util.ConcurrentModificationException
   at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
   at java.util.ArrayList$Itr.next(Unknown Source)
   at forge.game.card.Card.getHiddenExtrinsicKeyword(Card.java:4610)
   at forge.game.card.Card.getKeyword(Card.java:4317)
   at forge.game.card.Card.getAmountOfKeyword(Card.java:5180)
   at forge.game.card.Card.getNetDefense(Card.java:4068)
   at forge.view.arcane.CardPanel.setText(CardPanel.java:627)
   at forge.view.arcane.CardPanel.setCard(CardPanel.java:664)
   at forge.view.arcane.PlayArea.updateCard(PlayArea.java:699)
   at forge.view.arcane.PlayArea.updateSingleCard(PlayArea.java:359)
   at forge.screens.match.CMatchUI.updateSingleCard(CMatchUI.java:385)
   at forge.screens.match.CMatchUI.updateCards(CMatchUI.java:377)
   at forge.GuiDesktop.updateCards(GuiDesktop.java:376)
   at forge.control.FControlGameEventHandler$9.run(FControlGameEventHandler.java:225)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Marek14 » 19 Jun 2014, 08:11

When Ephara's Enlightenment leaves the battlefield before its "add a counter" ability resolves, it won't give a counter to the enchanted creature. It should use LKI in this situation.

I exchanged Perplexing Chimera for Lightning Helix and aimed it at opponent. Nothing happened, I guess it dealt 3 damage to him, but also gave life to him.

I cast Bile Blight on animated Treetop Village. After it resolved, AI animated second Treetop Village -- and it died immediately. The penalty from Bile Blight should only be applied to creatures, not just to everything that shares the name.

AI cast Dromar's Charm on Stalking Yeti on battlefield. It might be to give it -2/-2, but the text on stack claimed he wants to counter it.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby timmermac » 19 Jun 2014, 11:13

Marek14 wrote:When Ephara's Enlightenment leaves the battlefield before its "add a counter" ability resolves, it won't give a counter to the enchanted creature. It should use LKI in this situation.

I exchanged Perplexing Chimera for Lightning Helix and aimed it at opponent. Nothing happened, I guess it dealt 3 damage to him, but also gave life to him.

I cast Bile Blight on animated Treetop Village. After it resolved, AI animated second Treetop Village -- and it died immediately. The penalty from Bile Blight should only be applied to creatures, not just to everything that shares the name.

AI cast Dromar's Charm on Stalking Yeti on battlefield. It might be to give it -2/-2, but the text on stack claimed he wants to counter it.
During the same turn that a spell giving all creatures named Treetop Village -3/-3, the AI turned another of its lands into a creature named Treetop Village? I'd say the spell worked as intended, this was just the AI having a brain fart.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Marek14 » 19 Jun 2014, 13:08

timmermac wrote:During the same turn that a spell giving all creatures named Treetop Village -3/-3, the AI turned another of its lands into a creature named Treetop Village? I'd say the spell worked as intended, this was just the AI having a brain fart.
Nope, it's a bug. Bile Blight works as a one-shot effect, it affects target and all creatures with same name. The effect shouldn't linger and check whether another creature with the same name appears later in the turn. In this case, I think the bug is that the "creature" check doesn't work properly, so it applies the penalty to unanimated Treetop Village as well. Since it's not a creature, the penalty isn't visible, but the moment it animates, it becomes visible and kills it. However, Bile Blight should not affect a noncreature permanent in the first place.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Marek14 » 19 Jun 2014, 14:44

When I click on my exile, I can see which cards were exiled by opponent's Pyxis of Pandemonium. Not all face-down cards in exile are visible for their owner.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby elcnesh » 19 Jun 2014, 15:02

Gaze of the Gorgon triggers multiple times per turn if the turn has multiple combat phases, should be only once.
EDIT: Glyph of Doom and Venomous Breath may suffer the same problem (not checked)

BTW, I fixed Bile Blight ;)
Last edited by elcnesh on 20 Jun 2014, 13:55, edited 1 time in total.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby AlphaMagnum » 19 Jun 2014, 16:22

Dunno if this has been reported before, but here's the situation:

I pair my Deadeye Navigator with Maelstrom Wanderer, and want to use the ability to exile Wanderer, let the replacement effect send him to Command Zone, and re-cast him again.

Here's what actually happens:

1) Activate Wanderer's pair-bond ability to exile then return.
2) Forge asks me to trigger replacement effect. I click "yes"
3) Wanderer returns to battlefield and Forge asks if I want to pair it with Deadeye.

For some reason, even though I say "yes" to the replacement effect trigger, it doesn't seem to work and Deadeye's ability resolves as normal.

Thanks for taking a look at this.

~AM
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby friarsol » 19 Jun 2014, 17:04

AlphaMagnum wrote:Dunno if this has been reported before, but here's the situation:

I pair my Deadeye Navigator with Maelstrom Wanderer, and want to use the ability to exile Wanderer, let the replacement effect send him to Command Zone, and re-cast him again.

Here's what actually happens:

1) Activate Wanderer's pair-bond ability to exile then return.
2) Forge asks me to trigger replacement effect. I click "yes"
3) Wanderer returns to battlefield and Forge asks if I want to pair it with Deadeye.

For some reason, even though I say "yes" to the replacement effect trigger, it doesn't seem to work and Deadeye's ability resolves as normal.
Actually this is how the card should work.
http://boardgames.stackexchange.com/que ... -commander
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby l33t3rth4nur1111 » 20 Jun 2014, 01:17

Played Hythonia the Cruel and made her monstrous, destroying all non-Gorgon creatures. However, the opponent's Wall of Light (protection from black) was not destroyed. This is in error, as the ability is not targeted and protection does not block non-targeted direct destruction.

Also, quest duels frequently stop responding while passing through phases. The last time this happened, I was using the space bar to advance the phase while attacking with a Concordia Pegasus enchanted with Ethereal Armor. (No idea if that last part is relevant). When it stops responding, I can still hover over cards and preview them, but I can't advance the turn and am forced to end the application via the Task Manager (Windows 7).
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby friarsol » 20 Jun 2014, 03:20

l33t3rth4nur1111 wrote:Played Hythonia the Cruel and made her monstrous, destroying all non-Gorgon creatures. However, the opponent's Wall of Light (protection from black) was not destroyed. This is in error, as the ability is not targeted and protection does not block non-targeted direct destruction.
I can't reproduce this. Are you sure the Wall of Light didn't have a regeneration shield, or was somehow a Gorgon?
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby Marek14 » 20 Jun 2014, 20:23

The triggered ability of Orzhov Pontiff on stack doesn't say which mode was chosen -- that is quite important for this card, as it determines whether you need to give emergency boost to your creatures or not.
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Re: Forge Beta: 06-06-2014 ver 1.5.19

Postby l33t3rth4nur1111 » 21 Jun 2014, 02:55

friarsol wrote:
l33t3rth4nur1111 wrote:Played Hythonia the Cruel and made her monstrous, destroying all non-Gorgon creatures. However, the opponent's Wall of Light (protection from black) was not destroyed. This is in error, as the ability is not targeted and protection does not block non-targeted direct destruction.
I can't reproduce this. Are you sure the Wall of Light didn't have a regeneration shield, or was somehow a Gorgon?
Hmm, I can't reproduce it either now. Maybe the AI had a one-off regen effect that I missed. If I can reproduce it again, I'll post more details. Sorry about that!
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