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Forge for Android v1.6.9.003

Moderators: timmermac, Agetian, friarsol, Blacksmith, KrazyTheFox, CCGHQ Admins

Which version of Android are you using on the primary device that you run Forge on?

Poll ended at 01 Aug 2017, 08:12

Android 4
3
9%
Android 5
4
12%
Android 6
10
29%
Android 7
17
50%
 
Total votes : 34

Re: Forge for Android v1.6.7.001

Postby Eppicus » 08 Mar 2018, 18:50

Big Report:

Hey guys. I downloaded the recent update yesterday. Since then I've been unable to use Forge. The app opens fine, but gets stuck on "checking for updates" indefinitely. Iv reinstalled 4 times and no change. Any ideas? Where can I find the older version of Forge?

I'm running Android 7.1.1.
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Re: Forge for Android v1.6.7.001

Postby CokedUpZombie » 09 Mar 2018, 19:41

Looks like Karona, False God does not work correctly. Especially with Assault Suit. Most of the time it gets stuck on opponents side of the board. I miss him and want him back on mine!

Ignore this, I figured out the issue.
Last edited by CokedUpZombie on 10 Mar 2018, 18:59, edited 1 time in total.
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Re: Forge for Android v1.6.7.001

Postby lordknightstradmore » 10 Mar 2018, 14:05

Eppicus wrote:Big Report:

Hey guys. I downloaded the recent update yesterday. Since then I've been unable to use Forge. The app opens fine, but gets stuck on "checking for updates" indefinitely. Iv reinstalled 4 times and no change. Any ideas? Where can I find the older version of Forge?

I'm running Android 7.1.1.
Experiencing the same thing as well...

My phone is Oppo F5.
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Re: Forge for Android v1.6.7.001

Postby timmermac » 10 Mar 2018, 21:04

There seems to be an issue with the current android version. I am not getting credit for previous wins in quest mode after upgrading to the current version.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Forge for Android v1.6.7.001

Postby ozgur1318 » 11 Mar 2018, 12:59

@ timmermac
thank u it really helped.. ( although i couldnt change the extension of the file endınd with .bak i totally removed ıt and now i can load my other quest files easily)
but i have another big problem !
After the downloading of the Lq pics and other contents a strange thing occured ! From now on whenever i open my forge after i play lets say 5-15 mins the game just drops to desktop ! or shall i say "phone-top". i dont know :)and of course if i try to choose to select the Forge windows again all process is gone ! the game just starts the loading screen and stuff.. so there isny any chance to save .and even play continuously for more than 5/15 mins ! . byw it occured to me it generally makes this weird thing while i open the "spell shop" in one of my quest and start buyıng /selling /checking some card for a while..
thank u ..
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Re: Forge for Android v1.6.7.001

Postby timmermac » 11 Mar 2018, 22:29

How much RAM does your phone have? The issue you're currently having is sounding suspiciously like an out of memory error.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Forge for Android v1.6.7.001

Postby CokedUpZombie » 12 Mar 2018, 05:05

Clever Impersonator will not tap when you use him to clone a mana rock. And it's not a summoning sickness glitch or anything either as it doesn't work ever.
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Re: Forge for Android v1.6.7.001

Postby CokedUpZombie » 12 Mar 2018, 09:14

Hmm Evil Twin is also working incorrectly. I targeted my opponents Nath of the Gilt-Leaf with at and he immediately activated evil twins powers and killed mine...So I guess when I played Evil Twin it gave the original the same new ability?
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Re: Forge for Android v1.6.7.001

Postby Ayssia » 12 Mar 2018, 21:32

Same problem here. Stucked at "Checking for Updates".

log:
Code: Select all
(ThreadUtil first call): Running on a machine with 8 cpu core(s)
could not load default card image
Game BT0 > java.util.MissingResourceException: Can't find resource for bundle 'en-GB_en_GB', key ''
   at java.util.ResourceBundle.missingResourceException(ResourceBundle.java:238)
   at java.util.ResourceBundle.getBundle(ResourceBundle.java:230)
   at forge.util.Localizer.setLanguage(Localizer.java:89)
   at forge.util.Localizer.initialize(Localizer.java:33)
   at forge.model.FModel.initialize(FModel.java:120)
   at forge.Forge$1.run(Forge.java:95)
   at java.lang.Thread.run(Thread.java:818)
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Re: Forge for Android v1.6.7.001

Postby ozgur1318 » 18 Mar 2018, 21:55

@ timmermac
my ram ıs 831 mb total.. i havent checked how much of ıt ıs used while ı try to open Forge..
thanks..
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Re: Forge for Android v1.6.7.001

Postby timmermac » 19 Mar 2018, 07:47

Your phone may not have enough RAM to successfully run Forge for more than a few minutes. You may want to consider upgrading to something with 4 GB RAM.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Forge for Android v1.6.7.001

Postby lctham » 19 Mar 2018, 10:28

Hi

I recently upgraded my phone to one that is running android 8.0 (Huawei mate 10).

Downloaded the latest forge apk and the app just loads to a black screen. Nothing at all comes up.

Anyone have forge working on android 8.0?

Code: Select all
Failed to load skin file: /storage/emulated/0/Forge/res/skins/default/bg_texture.jpg
(ThreadUtil first call): Running on a machine with 8 cpu core(s)
could not load default card image
Game BT0 > java.lang.NullPointerException: Attempt to read from field 'float com.badlogic.gdx.graphics.Color.r' on a null object reference
   at forge.assets.FSkinColor.stepColor(FSkinColor.java:187)
   at forge.screens.SplashScreen.prepareForDialogs(SplashScreen.java:55)
   at forge.assets.AssetsDownloader.checkForUpdates(AssetsDownloader.java:83)
   at forge.Forge$1.run(Forge.java:92)
   at java.lang.Thread.run(Thread.java:782)
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Re: Forge for Android v1.6.8.001

Postby Agetian » 20 Mar 2018, 06:15

UPDATE (03/20/18): Forge for Android v1.6.8.001 has been released. It's released in sync with desktop Forge v1.6.8 and has all the changes relevant for that release (mostly Masters 25 support and various bug fixes and minor feature updates).
Enjoy!

- Agetian
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Re: Forge for Android v1.6.8.001

Postby lordknightstradmore » 20 Mar 2018, 08:06

Downloaded the update and im still stuck at the "download resource" notif...
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Re: Forge for Android v1.6.8.001

Postby Shardz » 20 Mar 2018, 17:00

Agetian wrote:UPDATE (03/20/18): Forge for Android v1.6.8.001 has been released. It's released in sync with desktop Forge v1.6.8 and has all the changes relevant for that release (mostly Masters 25 support and various bug fixes and minor feature updates).
Enjoy!

- Agetian
Agetian, would it be possible to get a list of the proper filenames for the new 15 tokens in A25, including the Morph card? That is the hardest part to get those correct through a ton of trial and error, and would help greatly!

Thanks for the hard work! :D

Edit: Here is the file list that I came up with in the Spoiler, though I might have been thinking too hard on a couple of them.

| Open
  • b_1_1_skeleton_a25.jpg
  • b_3_3_fish_a25.jpg
  • c_1_1_spirit_a25.jpg
  • g_1_1_elf_warrior_a25.jpg
  • g_1_1_insect_a25.jpg
  • g_2_2_wolf_a25.jpg
  • rg_3_4_stangg_twin_a25.jpg
  • morph_a25.jpg
  • r_0_1_kobolds_of_kher_keep_a25.jpg
  • r_1_1_goblin_a25.jpg
  • u_6_6_whale_a25.jpg
  • u_9_9_kraken_a25.jpg
  • w_1_1_soldier_a25.jpg
  • w_1_1_spirit_a25.jpg
  • w_4_4_angel_a25.jpg
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