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Forge Release 01/19/2020 ver 1.6.32

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Re: Forge Release 01/19/2020 ver 1.6.32

Postby AStrangerIsHere » 21 Jan 2020, 12:49

Should Kunoros, Hound of Athreos ability to stop creatures from entering the battelfield from the graveyard, work when it itself is in the graveyard? Because that's what's happening.

By that, I mean when I use Sorin, Vengeful Bloodlord second ability on Kunoros, it doesn't work.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby joey4track » 22 Jan 2020, 15:37

I'm sorry if this is a stupid question but is there any way to scale up the font? The highest option is 18 and it is still very tiny on a 4K monitor and doesn't seem to scale up when I change my display settings in Windows. Can I possibly add in a new font in the res/font directory? The default font does seem to go up to 72 when I open it in Windows but in the preferences, you are only able to go up to 18. Any help would be appreciated, thanks!
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Nekoatl » 22 Jan 2020, 18:20

Spark Double should have creature type Illusion, but it's Shapeshifter instead.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Fregnor » 23 Jan 2020, 02:07

Thanks for the Theros update! You guys are awesome!

I have run into an issue with it being impossible to earn the Planeswalker Ultimates trophy in Acheivements for Garruk, Cursed Huntsman. I playtested today and met the conditions twice of using his ultimate ability and then winning the duel (in two separate duels.)
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby abaddon16 » 23 Jan 2020, 04:58

Created an account to say this. Maybe I'll stop just lurking the forums now :^o

You all are truly amazing - I love this tool and it's been a lot of fun. I particularly like using it to do simulated tournaments of a myriad of decks that I download or create, in massive tournaments that take a significant amount of time to run. I have a batch file that starts the tournament, waits for the forge.log to stop being used, and it runs a Python script I wrote that scrapes the file for specified information (summary of each deck's win/lose/win%, and then a deck-vs-deck based summary of win/lose/win%).

In this vein, I was wondering what the chances are of the sim functionality being updated to play more games in parallel? I imagine some flag (-parallel 5) that could attempt to play that many match-ups at once. This stems from the Forge sim only using about 15-20% of my CPU, but I would be totally fine with being able to parallelize the games and have it take up more CPU, thereby drastically reducing the time it takes to run these sims.

I want to reiterate that I really love this program and that I really appreciate all the work your team does.


Edit: Also, it would be nice to the results screen in AI vs. AI matches in the GUI. When they're running on 10x speed, it will often quit/move on before I know what the win condition is.
Last edited by abaddon16 on 23 Jan 2020, 15:49, edited 1 time in total.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Fregnor » 23 Jan 2020, 06:31

The Planeswalker Ultimate trophy in Achievements cannot be earned for Elspeth, Sun's Nemesis. It lacks this clause of coding:
Code: Select all
| Ultimate$ True |
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby peepser » 23 Jan 2020, 16:52

Is Betrayal working properly? If I tap the creature that has betrayal on it, I don't get a card. But the AI is untapping the creature in response. Why does this negate the card draw? The creature was tapped, so I should get a card. It shouldn't matter that in response the creature gets untapped.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Alastor » 25 Jan 2020, 20:21

Opal Palace doesn't put a +1/+1 counter in your commander if you use the mana of the second ability to cast it
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Khakislurry » 26 Jan 2020, 00:44

[Quote/]
Cool, thanks. This is for Android, if that makes a difference.[/quote]

I think it does make a difference. I also played forge on Android and cannot get past the download screen (my guess is that the android version of the game was not supported in the last update. I cannot find the .apk files anywhere) A workaround I have found is to deny internet connectivity to forge to continue playing the pre theros version of the game.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby friarsol » 26 Jan 2020, 00:50

Khakislurry wrote:[Quote/]
Cool, thanks. This is for Android, if that makes a difference.
I think it does make a difference. I also played forge on Android and cannot get past the download screen (my guess is that the android version of the game was not supported in the last update. I cannot find the .apk files anywhere) A workaround I have found is to deny internet connectivity to forge to continue playing the pre theros version of the game.[/quote]
I'm not sure why you can't "find it anywhere" it's in the first post of the Android announcement where it always is:

viewtopic.php?f=26&t=22739

Also as posted by Agetian in the same thread:

MPORTANT: There seems to be an issue with the inability to update from 1.6.30.001 to 1.6.32.001 from within the game (the game lock ups on "Checking for updates"). If you are affected by this issue, please download and install the .apk file from the first post of this thread manually, the game should then finish updating correctly (the assets should download etc.). Sorry for the inconvenience.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby gos » 26 Jan 2020, 14:36

I think Sephara, Sky's Blade s not granting indestructible to creatures that gain flying from Archetype of Imagination, just those that have flying naturally. See the screenshot.

Capture.PNG
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby peepser » 26 Jan 2020, 21:29

AI can't play Custody Battle properly. If I put it on a 1/1 creature, it will sac every land it has before giving me ownership.
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby black Sunshine » 28 Jan 2020, 09:09

I downloaded, unpacked, and launched the game with no problem. Played a couple of games against AI. But I cannot for the life of me find the Deck Editor - help? I see it on my Android version!
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby black Sunshine » 28 Jan 2020, 19:29

black Sunshine wrote:I downloaded, unpacked, and launched the game with no problem. Played a couple of games against AI. But I cannot for the life of me find the Deck Editor - help? I see it on my Android version!
Never mind - I had it full-screen so I didn't see the tabs at the top until I moved the cursor up there! :mrgreen:
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Re: Forge Release 01/19/2020 ver 1.6.32

Postby Northmoc1344 » 29 Jan 2020, 18:52

Thanks all who submitted bugs. The issue with Kunoros, Hound of Athreos is a bit beyond me, but I've alerted the dev who has been dealing with Kunoros.

I've submitted the following fixes which should be implemented soon:
Made Nessian Wanderer reveal/move to hand optional
Elspeth, Sun's Nemesis Ultimate$ added
Spark Double creature type fixed

Can't seem to replicate:
Betrayal issue - any other cards that may have impacted the state?

Planning to look into:
Opal Palace
Sephara, Sky's Blade
Custody Battle AI
Garruk, Cursed Huntsman Ultimate achievement
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