Found bugs with Grasp of Fate and Contagion
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Found bugs with Grasp of Fate and Contagion
by SaSSolino » 19 Sep 2019, 12:33
Hello, I play quite often with decks that use these 2 cards and they are quite problematic.
Grasp of Fate is quite simple, just wait for the IA to use it and it'll choose the correct number of targets but won't have the limit to one per opponent. In other words if a player has 2 particularely strong permanents, the IA will pick those.
Contagion's bug doesn't always trigger and I haven't found a way to trigger it consistently yet. The bug itself though makes it so that even if at the start of the turn you sacrifice it, sometimes the effect will remain active for a main phase or even, in rarer cases, the full turn.
Grasp of Fate is quite simple, just wait for the IA to use it and it'll choose the correct number of targets but won't have the limit to one per opponent. In other words if a player has 2 particularely strong permanents, the IA will pick those.
Contagion's bug doesn't always trigger and I haven't found a way to trigger it consistently yet. The bug itself though makes it so that even if at the start of the turn you sacrifice it, sometimes the effect will remain active for a main phase or even, in rarer cases, the full turn.
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Re: Found bugs with Grasp of Fate and Contagion
by Squaresoft » 22 May 2023, 12:55
Grasp of Fate's bug is still present
the AI can choose 3 targets from the same players,

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