[Adv] Finding specific cards
by mtgrares
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[Adv] Finding specific cards
by BlueTemplar » 20 Jun 2024, 10:00
I don't think that Adventure is supposed to be the game mode where it should be easy to find specific cards, Forge already has many other modes like this after all.
But it should be easy to find specific themes, for instance in my second game [TODO : AAR], I was trying to make a "Coin flip" deck, and the "Wheel of Fate" shop in the red biome sells cards like these (also, randomly picked shops help) :
So, there ought to be ways for all themes one can thing of to be found in shops, any ones that you didn't manage to that ought to be added ?
But it should be easy to find specific themes, for instance in my second game [TODO : AAR], I was trying to make a "Coin flip" deck, and the "Wheel of Fate" shop in the red biome sells cards like these (also, randomly picked shops help) :
- Code: Select all
{
"name":"Red6",
"description":"Wheel of Fate",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6Red",
"rewards": [
{
"count":6,
"cardText": "top of your library|random|roll.*di(c)?e|flip .*coin|coin .*flip|draw .*discard|discard .*draw",
"colors": ["red"]
},
{
"count":2,
"cardText": "top of your library|random|roll.*di(c)?e|flip .*coin|coin .*flip|draw .*discard|discard .*draw"
}]
}
So, there ought to be ways for all themes one can thing of to be found in shops, any ones that you didn't manage to that ought to be added ?
Last edited by BlueTemplar on 20 Jun 2024, 10:09, edited 1 time in total.
-
BlueTemplar - Apprentice
- Posts: 188
- Joined: 04 Feb 2012, 22:47
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Re: [Adv] Finding specific cards
by BlueTemplar » 20 Jun 2024, 10:08
Also, for finding cards from a specific set, there's always the Smith, though sadly, it seems to increase the cost to $500 per random card, regardless of the number of cards per set ?
See also this other suggestion of mine :
[b][Adv] Smith : Add a filter for text[b] :
viewtopic.php?f=26&t=32135
IMHO there should also be a way to be able to find boosters on the world for jump in / sealed / draft for specific boosters, perhaps there ought to be something like Sid Meier's MtG sages giving tips for free/quests and/or HoMM's Thieves Guild giving tips for investment/per-tip payment ?
See also this other suggestion of mine :
[b][Adv] Smith : Add a filter for text[b] :
viewtopic.php?f=26&t=32135
IMHO there should also be a way to be able to find boosters on the world for jump in / sealed / draft for specific boosters, perhaps there ought to be something like Sid Meier's MtG sages giving tips for free/quests and/or HoMM's Thieves Guild giving tips for investment/per-tip payment ?
-
BlueTemplar - Apprentice
- Posts: 188
- Joined: 04 Feb 2012, 22:47
- Has thanked: 86 times
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Re: [Adv] Finding specific cards
by BlueTemplar » 23 Jun 2024, 17:49
An example of the shop "Jungle Expeditions" :
- Code: Select all
{
"name":"Green2",
"description":"Jungle Expeditions",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6Green",
"rewards": [
{
"count":6,
"cardText": "still a land|(exile|reveal|look|search).*library|scry|explores|additional land|land from.*(graveyard|hand)|put.*land(s)?from|landfall",
"colors": ["green"]
},
{
"count":2,
"cardText": "still a land|(exile|reveal|look|search).*library|scry|explores|additional land|land from.*(graveyard|hand)|put.*land(s)?from|landfall"
}]
},
-
BlueTemplar - Apprentice
- Posts: 188
- Joined: 04 Feb 2012, 22:47
- Has thanked: 86 times
- Been thanked: 11 times
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