It is currently 13 May 2025, 21:30
   
Text Size

editing quest data

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

editing quest data

Postby theonerayman » 22 May 2011, 08:46

I was just curious if there was anyway to edit the quest data? I've built up a few of my RL decks and im just curious if there was a way to go in and edit the file as to give the needed cards.

P.S. I understand this isnt the purpose of quest, but I finished one round (about 20 hours) through using a deck I built and while it was fun, im curious as to how my normal decks would work.
theonerayman
 
Posts: 2
Joined: 22 May 2011, 08:42
Has thanked: 0 time
Been thanked: 0 time

Re: editing quest data

Postby lazylockie » 22 May 2011, 16:22

I think hex edit is the only way to go, since the data is saved as binary file. You can have access to how it's structured (which helps when mapping through hex), since the source code is available.
lazylockie
 
Posts: 508
Joined: 13 Jul 2010, 22:44
Has thanked: 74 times
Been thanked: 15 times

Re: editing quest data

Postby Night Shadow » 23 May 2011, 01:13

You could export your decks from the main deck editor, and re-import it on the quest deck editor, although there seems to be a bug with it in the latest beta version (0517), if you use any previous version it should work fine.
User avatar
Night Shadow
 
Posts: 31
Joined: 03 Mar 2011, 05:25
Has thanked: 4 times
Been thanked: 3 times

Re: editing quest data

Postby Chris H. » 23 May 2011, 01:21

It may not be so much a bug but a feature. :D

The idea being that at some point in the near future with some additional coding we will have a choice when we start a new quest. We will be able to use either the normal randomly generated pool of cards or instead we will be able to import a .dck file and the cards in that deck we be the starting pool of cards.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: editing quest data

Postby Rob Cashwalker » 23 May 2011, 17:07

Hex editing the file wouldn't work too well. The data is not structured by Forge, it's structured by Java, due to it being serialized. If you made changes to the binary, Java would likely throw exceptions when it tried to read it back.
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times


Return to Forge

Who is online

Users browsing this forum: No registered users and 28 guests


Who is online

In total there are 28 users online :: 0 registered, 0 hidden and 28 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 28 guests

Login Form