Looking for a few testers
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
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Looking for a few testers
by Chris H. » 01 Aug 2011, 21:46
Sloth is improving some of the special quest opponent decks. I thought that a few people might enjoy play testing these quest decks. Read this topic for more info Special quests.
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Chris H. - Forge Moderator
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Re: Looking for a few testers
by moomarc » 02 Aug 2011, 07:47
I was hoping to help test this but Visions of Beyond isn't included in the latest beta and I don't have Git running yet. If you could post the code here I'll play some full tests.
In the meanwhile I've played some using the game state setup only and Quest for Ancient Secrets seems to trigger for every second card only (I keep having to discard down from 14 to seven cards but the trigger only goes on the stack three or 4 times. I guess there's still issues with the multi trigger bug
)
In the meanwhile I've played some using the game state setup only and Quest for Ancient Secrets seems to trigger for every second card only (I keep having to discard down from 14 to seven cards but the trigger only goes on the stack three or 4 times. I guess there's still issues with the multi trigger bug

-Marc
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Re: Looking for a few testers
by Sloth » 02 Aug 2011, 08:38
Unfortunately Visions of Beyond does need a little bit of new code.moomarc wrote:I was hoping to help test this but Visions of Beyond isn't included in the latest beta and I don't have Git running yet. If you could post the code here I'll play some full tests.
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Sloth - Programmer
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Re: Looking for a few testers
by friarsol » 02 Aug 2011, 12:03
The old multitrigger bug had nothing to do with triggers going off. It was about targets being overwritten.moomarc wrote:In the meanwhile I've played some using the game state setup only and Quest for Ancient Secrets seems to trigger for every second card only (I keep having to discard down from 14 to seven cards but the trigger only goes on the stack three or 4 times. I guess there's still issues with the multi trigger bug)
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