Forge & The Internet
by mtgrares
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Forge & The Internet
by Bog Wraith » 11 Sep 2012, 17:43
I recently had some work done on my cable & internet service. While my internet connection was down, I tried to play Forge. The game would not even start, never mind play with it.
Question: Does Forge need the net to be able to function & would that be because it's in Java? I have other Java based games & they worked for the most part. I just found it odd & wanted to ask the fellows in the know about it.
As always, thanks to all of you for your time & effort in keeping this great app moving forward!
Question: Does Forge need the net to be able to function & would that be because it's in Java? I have other Java based games & they worked for the most part. I just found it odd & wanted to ask the fellows in the know about it.
As always, thanks to all of you for your time & effort in keeping this great app moving forward!

'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
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Re: Forge & The Internet
by friarsol » 11 Sep 2012, 18:00
It really doesn't need to, but maybe there's a check for a website that isn't properly timing out during startup. Not sure where it might have came from. Possibly the bug report stuff?Bog Wraith wrote:I recently had some work done on my cable & internet service. While my internet connection was down, I tried to play Forge. The game would not even start, never mind play with it.
Question: Does Forge need the net to be able to function & would that be because it's in Java? I have other Java based games & they worked for the most part. I just found it odd & wanted to ask the fellows in the know about it.
As always, thanks to all of you for your time & effort in keeping this great app moving forward!
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Re: Forge & The Internet
by Bog Wraith » 11 Sep 2012, 18:28
Thanks. Not sure it's a bug. Let me see what else is posted here in regards to this.
I forgot to mention that I'm using the all in one Mac version. Don't see how this would make any difference, but thought I should post that as well.
I forgot to mention that I'm using the all in one Mac version. Don't see how this would make any difference, but thought I should post that as well.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
-
Bog Wraith - Global Mod 1 (Ret)
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- Joined: 28 May 2008, 22:40
- Location: Shandalar
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Re: Forge & The Internet
by AlexV » 14 Sep 2012, 16:20
Could it be this issue I reported a while back?
Check in FModel.java, a http connectivity check is made by accessing the url CARDFORGE_URL+/draftAI/ping.php
I would put a link to the issue 616 in cardforge, but the forum software thinks it's a spam link, so I can't.
Alex
Check in FModel.java, a http connectivity check is made by accessing the url CARDFORGE_URL+/draftAI/ping.php
I would put a link to the issue 616 in cardforge, but the forum software thinks it's a spam link, so I can't.
Alex
Re: Forge & The Internet
by friarsol » 14 Sep 2012, 17:23
Sounds like it might be. It should be easier to track down with the actual URL that it's hitting.AlexV wrote:Could it be this issue I reported a while back?
Check in FModel.java, a http connectivity check is made by accessing the url CARDFORGE_URL+/draftAI/ping.php
I would put a link to the issue 616 in cardforge, but the forum software thinks it's a spam link, so I can't.
Alex
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Re: Forge & The Internet
by slapshot5 » 15 Sep 2012, 14:28
I am not able to reproduce the issue seen by Bog Wraith. I installed the 20120915 SNAPSHOT (*.osx.tar.bz2) on Mac OSX 10.6.8 with no internet connectivity and Forge starts right up. I am able to play a game and exit.
Not sure what's going on here.
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Not sure what's going on here.
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Re: Forge & The Internet
by Max mtg » 17 Sep 2012, 04:46
There is a problem, I've also faced it once or twice. That url avaliability check should be moved to a separate thread, so that it does not slowdown the whole application.slapshot5 wrote:I am not able to reproduce the issue seen by Bog Wraith. I installed the 20120915 SNAPSHOT (*.osx.tar.bz2) on Mac OSX 10.6.8 with no internet connectivity and Forge starts right up. I am able to play a game and exit.
Not sure what's going on here.
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