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Forge Beta: 04-25-2014 ver 1.5.17

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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Shoujo Q » 01 May 2014, 16:56

gos wrote:The classic Project X combo (i.e. Crypt Champion and Saffi Eriksdotter) doesn't work. Once you have activated Saffi's ability once, targeting the Champion, the Champion keeps returning from the graveyard repeatedly, with no way to break the loop.

It should only return once, at which point it becomes a new object, with no memory of being targeted by Saffi.
I can confirm that this is the case.

Edit: As an aside, Forge should have some functionality that allows to create a saved sequence of effects that can then be repeated an arbitrary number of times (like a macro) so that one doesn't have to keep firing an infinitely-recyclable combo.

In a physical game, you would generally be able to pick a number and say that the combo had been fired that many times (once you had demonstrated that the combo was arbitrarily repeatable).
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Xyx » 01 May 2014, 18:05

Marek14 wrote:Launch the Fleet - should use the Soldier tokens from Theros (Elspeth ones, not Akroan Horse ones).
The art depicts an Akroan fleet, though. The "Elspeth token" depicts a Meletian soldier.
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Isalis » 01 May 2014, 18:39

I've downloaded and extracted the new version but I'm still not getting any Journey into Nyx cards. I've tried deleteing all of the game data before extracting from the archive but still nothing. I'm using Linux but that really shouldn't change anything... I'm at a loss really.
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Fizanko » 01 May 2014, 18:58

Do you mean the card art, or the card themselves ?
If it's the card art, refer to the 1st post :
Forge now includes all of the new Journey into Nyx cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
Meanwhile you can download them from the Picture board (should need some name fixing tough from what i remember doing) or download them from someone that kindly uploaded them somewhere in page 3 of this thread and install them manually.

Now if it's the cards themselves you don't see, check if they exist in your install by going in the Deck Editor and setup a filter that show only specific Set and select "Journey into Nyx" from the list that will popup
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Isalis » 01 May 2014, 19:11

Fizanko wrote:Do you mean the card art, or the card themselves ?

Meanwhile you can download them from the Picture board (should need some name fixing tough from what i remember doing) or download them from someone that kindly uploaded them somewhere in page 3 of this thread and install them manually.

Now if it's the cards themselves you don't see, check if they exist in your install by going in the Deck Editor and setup a filter that show only specific Set and select "Journey into Nyx" from the list that will popup
Not the art, the entire set itself is missing. Born of the gods is the latest set available.
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Fizanko » 01 May 2014, 19:15

No idea then if the Journey Into Nyx does not appear in through the deck editor sets filter

bug report :
Is Crown of Vigor bugged or is there some english wording that puzzle me ?

The sacrifice of it mention it giving +1/+1 to all of the same creature type.

Here i have several creatures of type Sliver
And doing the Crown of Vigor sacrifice did absolutely nothing out of losing the aura on the Sliver that was wearing it.

Before sacrifice of the card
Image

After sacrifice, none of the Sliver are given +1/+1 , and after attacking just to see if the bonus was there but for some reason not displayed, the attack was only removing the enemy AI lives from their current power added, confirming that no +1/+1 was given.
Image
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Marek14 » 01 May 2014, 20:12

Xyx wrote:
Marek14 wrote:Launch the Fleet - should use the Soldier tokens from Theros (Elspeth ones, not Akroan Horse ones).
The art depicts an Akroan fleet, though. The "Elspeth token" depicts a Meletian soldier.
Either way, Onslaught tokens are definitely wrong :)
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby kvothe » 01 May 2014, 21:26

kvothe wrote:Why don't the planes use the same name convention as the other cards, ending in .full?
There are some vanguard avatars that are listed twice on the deck editor but for which I can only find one version, like Birds of Paradise and Tradewind Rider. Am I missing something?

Some effects create tokens that are copies of actual cards. Pack Rat does that and uses the same picture as the real card, but Skirk Ridge Exhumer doesn't use the picture for Festering Goblin.
The same goes for planeswalkers effects. Venser -1 effect uses the card picture, but Chandra, the Firebrand -2 doesn't.
Should this be a little more consistent?

Also, most of the tokens from duel decks and modern masters are not present. Are they not set specific?
I would like to ask this again.

Also, from Empty the Warrens : TokenImage$ g 1 1 goblin TSP |, I believe it should be r instead of g
Souldn't the w_1_1_bird be the Judgment one instead of the one from Zendikar?
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby Marek14 » 02 May 2014, 04:44

kvothe wrote:
kvothe wrote:Why don't the planes use the same name convention as the other cards, ending in .full?
There are some vanguard avatars that are listed twice on the deck editor but for which I can only find one version, like Birds of Paradise and Tradewind Rider. Am I missing something?

Some effects create tokens that are copies of actual cards. Pack Rat does that and uses the same picture as the real card, but Skirk Ridge Exhumer doesn't use the picture for Festering Goblin.
The same goes for planeswalkers effects. Venser -1 effect uses the card picture, but Chandra, the Firebrand -2 doesn't.
Should this be a little more consistent?

Also, most of the tokens from duel decks and modern masters are not present. Are they not set specific?
I would like to ask this again.

Also, from Empty the Warrens : TokenImage$ g 1 1 goblin TSP |, I believe it should be r instead of g
Souldn't the w_1_1_bird be the Judgment one instead of the one from Zendikar?
As for Skirk Ridge Exhumer, his token has the same NAME as the card, but that doesn't mean it's a copy of that card. They differ in some things (for example in mana cost -- the token has no mana cost, while a copy of "real" Festering Goblin would have mana cost {B}).
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby yoshimario40 » 02 May 2014, 05:20

Nivmagus Elemental is still not exiling copied spells properly e.g. Ciphered Hidden Strings. (They still resolve when Nivmagus exiles them. He does exile normal spells properly).
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby swordshine » 02 May 2014, 05:37

Marek14 wrote:Well, there are four JOU cards that create already existing tokens:

King Macar, the Gold-Cursed - there's only one Gold token for now.
Revel of the Fallen God - there's still only one kind of 2/2 red/green Satyr token, though it's not showing for me at all for some reason, even for Xenagos.

Launch the Fleet - should use the Soldier tokens from Theros (Elspeth ones, not Akroan Horse ones).
Rise of Eagles - should use the BNG 2/2 Bird.
Updated, thanks.
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby swordshine » 02 May 2014, 06:38

Fizanko wrote:No idea then if the Journey Into Nyx does not appear in through the deck editor sets filter
bug report :
Is Crown of Vigor bugged or is there some english wording that puzzle me ?
The sacrifice of it mention it giving +1/+1 to all of the same creature type.
Here i have several creatures of type Sliver
And doing the Crown of Vigor sacrifice did absolutely nothing out of losing the aura on the Sliver that was wearing it.
Fixed. :D
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby mastroego » 02 May 2014, 09:29

Ravager of the Fells is on the field.
I cast Arbor Elf immediately followed by Immerwolf .
At the next upkeep, the Ravager does NOT transform back to Huntmaster of the Fells

Actually I'm noticing several cases where the whole Transform mechanic seems to fizzle.
Honestly I hadn't kept track of every instance since I often click too fast.
I'll try to be more careful and report everything that happens.

EDIT:
Happened again after having cast Reckless Waif and Lambholt Elder. This time I tried "properly" casting them on M2 rather than M1. Still no tranformation.
If it helps I'm playing against medium opponent Joker, having started a new quest.

EDIT 2:
Now I cast Garruk Relentless immediately followed by Farseek
Still nothing, but I should mention that all the transformations of the werewolves I have on the field (I also have a transformed Merciless Predator and a transformed Silverpelt Werewolf) DO trigger and go to the stack.
But from there they "fizzle" and nothing happens.
Also I probably should clarify that the mechanic did work nicely in several other matches, just not all of them.
Basically what I'm saying is that I can't figure out a pattern for this behavior.
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby swordshine » 02 May 2014, 09:51

mastroego wrote:Ravager of the Fells is on the field.
I cast Arbor Elf immediately followed by Immerwolf .
At the next upkeep, the Ravager does NOT transform back to Huntmaster of the Fells

Actually I'm noticing several cases where the whole Transform mechanic seems to fizzle.
Honestly I hadn't kept track of every instance since I often click too fast.
I'll try to be more careful and report everything that happens.

EDIT:
Happened again after having cast Reckless Waif and Lambholt Elder. This time I tried "properly" casting them on M2 rather than M1. Still no tranformation.
If it helps I'm playing against medium opponent Joker, having started a new quest.

EDIT 2:
Now I cast Garruk Relentless immediately followed by Farseek
Still nothing, but I should mention that all the transformations of the werewolves I have on the field (I also have a transformed Merciless Predator and a transformed Silverpelt Werewolf) DO trigger and go to the stack.
But from there they "fizzle" and nothing happens.
Also I probably should clarify that the mechanic did work nicely in several other matches, just not all of them.
Basically what I'm saying is that I can't figure out a pattern for this behavior.
Immerwolf is in play, so "Non-Human Werewolves you control can't transform."
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Re: Forge Beta: 04-25-2014 ver 1.5.17

Postby nightcreeper58 » 02 May 2014, 10:15

There seems to be a problem with Tribute abilities when the card enters the battlefield without being cast: i.e. they get the bonus from tribute being paid, but also the bonus from it not being paid unless the card was cast from the hand.
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