Card Requests
by mtgrares
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Re: Card Requests
by eljinete7 » 04 Dec 2011, 18:00
Also, Ad Nauseam (for human player at least) would be nice.
Re: Card Requests
by Sloth » 04 Dec 2011, 19:08
I'm thinking about adding the keyword "CARDNAME can't be blocked except by two or more creatures". There are a lot of rules interactions to take into account (Lure, Razorgrass Screen, Burning-Tree Bloodscale, etc.) AND It will be hard to optimize the AI's blocking decisions.jeffwadsworth wrote:This can't be done yet. Phyrexian Colossus is in the same boat.juzamjedi wrote:I would really like Stormblood Berserker for cube.
"CARDNAME can't be blocked except by three or more creatures" is a lot harder though even if it looks the same.
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Re: Card Requests
by timmermac » 04 Dec 2011, 20:02
Cool. This might enable Two-Headed Sliver.Sloth wrote:I'm thinking about adding the keyword "CARDNAME can't be blocked except by two or more creatures". There are a lot of rules interactions to take into account (Lure, Razorgrass Screen, Burning-Tree Bloodscale, etc.) AND It will be hard to optimize the AI's blocking decisions.jeffwadsworth wrote:This can't be done yet. Phyrexian Colossus is in the same boat.juzamjedi wrote:I would really like Stormblood Berserker for cube.
"CARDNAME can't be blocked except by three or more creatures" is a lot harder though even if it looks the same.
Can you also code up "CARDNAME can block an additional creature this turn" and "CARDNAME can block any number of creatures this turn"? It would enable Two-Headed Dragon and Avatar of Hope.
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Re: Card Requests
by moomarc » 05 Dec 2011, 06:25
I think you'll be giving Iran his first Christmas present when you implement that. Good luck.Sloth wrote:I'm thinking about adding the keyword "CARDNAME can't be blocked except by two or more creatures". There are a lot of rules interactions to take into account (Lure, Razorgrass Screen, Burning-Tree Bloodscale, etc.) AND It will be hard to optimize the AI's blocking decisions.

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Re: Card Requests
by Iran » 05 Dec 2011, 16:18
Not only for me, but for many people in the forum also. That I could observe.moomarc wrote:I think you'll be giving Iran his first Christmas present when you implement that. Good luck.Sloth wrote:I'm thinking about adding the keyword "CARDNAME can't be blocked except by two or more creatures". There are a lot of rules interactions to take into account (Lure, Razorgrass Screen, Burning-Tree Bloodscale, etc.) AND It will be hard to optimize the AI's blocking decisions.

Re: Card Requests
by sagephoenix » 05 Dec 2011, 17:02
I updated this some, removing cards that are implemented now.
http://www.slightlymagic.net/wiki/Forge_Scriptables
http://www.slightlymagic.net/wiki/Forge_Scriptables
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Re: Card Requests
by jmartus » 06 Dec 2011, 11:00
I would love to see Karrthus, Tyrant of Jund, Kilnmouth Dragon, Maelstrom Archangel, Scion of the Ur-Dragon, Collective Voyage, New Frontiers
Re: Card Requests
by DeadSpeak » 07 Dec 2011, 14:54
Any chance of River of Tears being added in the near future (sight)?
Sorry 'bout that...
Edit: Thanks for adding this to the latest nightly build
Sorry 'bout that...

Edit: Thanks for adding this to the latest nightly build

Last edited by DeadSpeak on 14 Dec 2011, 22:24, edited 1 time in total.
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Re: Card Requests
by Doomlord » 07 Dec 2011, 21:22
If possible:
Ad Nauseam
Bottled Cloister
Damia, Sage of Stone
Karn Liberated
Pyromancer's ascension
Blazing Salvo
Birthing Pod
Manabond
Body Double
Gifts Ungiven
Ad Nauseam
Bottled Cloister
Damia, Sage of Stone
Karn Liberated
Pyromancer's ascension
Blazing Salvo
Birthing Pod
Manabond
Body Double
Gifts Ungiven
Re: Card Requests
by rigged » 08 Dec 2011, 00:01
is it possible for ancient ziggurat to be added as a hard coded card?jeffwadsworth wrote:Naya Charm was added to the SVN. Mosswort Bridge is not scriptable due to the "without paying is mana cost" part. Ancient Ziggurat is not scriptable due to the mana restriction.
it's a such a valuable card...
Re: Card Requests
by slapshot5 » 08 Dec 2011, 00:56
Bottled Cloister - already have itDoomlord wrote:If possible:
Ad Nauseam
Bottled Cloister
Damia, Sage of Stone
Karn Liberated
Pyromancer's ascension
Blazing Salvo
Birthing Pod
Manabond
Body Double
Gifts Ungiven
Damia, Sage of Stone - interesting enough that I'll look into adding it
Birthing Pod - I'll look into it
Body Double - already have it
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Re: Card Requests
by moomarc » 08 Dec 2011, 18:48
Lazylockie and I have both tried at different times and come to the conclusion that you need Sacrificed$CardManaCost/Plus.1 so if you can get that supported it can be done.
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Re: Card Requests
by eljinete7 » 08 Dec 2011, 20:47
Hi. Could you post how many cards in Forge are just now not correctly handled by AI? Those which AI label in AI column in deck editor. An approximate percentage of total perhaps?
I think making those cards handled (well) by CPU is a really hard work but (once new UI could be accomplished) I'd be interesting that new focus would be on AI's handling of now supported cards but not currently propperly played by CPU. Forge has now a ton of implemented cards (almost 10,000!!!) but many and many of them can't be played as well by its AI...
Not complaining just suggesting.
Thanks a lot (in advance).
BTW, one of the cards I'd like to see in Forge (for human playing of course) is Lion's Eye Diamond.

I think making those cards handled (well) by CPU is a really hard work but (once new UI could be accomplished) I'd be interesting that new focus would be on AI's handling of now supported cards but not currently propperly played by CPU. Forge has now a ton of implemented cards (almost 10,000!!!) but many and many of them can't be played as well by its AI...

Thanks a lot (in advance).
BTW, one of the cards I'd like to see in Forge (for human playing of course) is Lion's Eye Diamond.
Re: Card Requests
by slapshot5 » 09 Dec 2011, 12:05
Terastodon - um, probably not. I don't think we can handle possible replacement effects (exile this card instead of putting it into your graveyard). How many actually went to the graveyard?
Realm Razer - yeah. See Worldgorger Dragon
Trace of Abundance - not quite. I think ArsenalNut (?) is working on the mana any color piece.
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