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Card Requests

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Re: Card Requests

Postby Chris H. » 09 Dec 2011, 13:12

eljinete7 wrote:Hi. Could you post how many cards in Forge are just now not correctly handled by AI? Those which AI label in AI column in deck editor. An approximate percentage of total perhaps? :roll:

I think making those cards handled (well) by CPU is a really hard work but (once new UI could be accomplished) I'd be interesting that new focus would be on AI's handling of now supported cards but not currently propperly played by CPU. Forge has now a ton of implemented cards (almost 10,000!!!) but many and many of them can't be played as well by its AI... :cry: Not complaining just suggesting.

Thanks a lot (in advance).
`
There are 18xx (?) cards with the "AI" label out of a total of 97xx cards. About 20% of the cards in forge. So, the AI can use almost 8000 of the cards included in forge, not bad. :)

The UI is important and many people have requested an update for a long time. Bug fixing is also important. People also want to see a gauntlet mode and an improvement to the draft mode. Heck, people want a lot of things. :)
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Re: Card Requests

Postby sagephoenix » 12 Dec 2011, 04:47

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Re: Card Requests

Postby Iran » 12 Dec 2011, 13:24

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Re: Card Requests

Postby sagephoenix » 12 Dec 2011, 14:24

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Re: Card Requests

Postby victorvndoom » 12 Dec 2011, 16:45

idd most wanted by me too :)
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Card Requests

Postby sagephoenix » 13 Dec 2011, 15:51

. Blaze of Glory? If it can't be coded why?
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Re: Card Requests

Postby friarsol » 13 Dec 2011, 16:06

sagephoenix wrote:. Blaze of Glory? If it can't be coded why?
We don't have any cards that can block more than one creature.
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Re: Card Requests

Postby sagephoenix » 13 Dec 2011, 17:07

friarsol wrote:
sagephoenix wrote:. Blaze of Glory? If it can't be coded why?
We don't have any cards that can block more than one creature.
Will that mechanic be available in the future? If so, would it be before or after mana restrictions like Grand Architect, Consume Spirit, Mishra's Workshop, etc...?
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Re: Card Requests

Postby friarsol » 13 Dec 2011, 17:43

sagephoenix wrote:Will that mechanic be available in the future? If so, would it be before or after mana restrictions like Grand Architect, Consume Spirit, Mishra's Workshop, etc...?
I'm sure at some point it will be. Answering questions such as before or after some other complex feature request is really a crapshoot, because it depends on Open Source Developer's interests. If I were to organize the four forms in level of difficulty I'd put them like this.

Cost Restrictions ( Drain Life , Consume Spirit )
Mana Restrictions ( Mishra's Workshop , Grand Architect )
Multi-Blocking ( Two-Headed Giant of Foriys )
Any-Blocking ( Wall of Glare , Blaze of Glory )

Mana and Combat are two of the oldest portions of Forge, and haven't been modernized as much as the rest of the codebase has. Cost restrictions are by far the easiest thing of these four to do, since Costs at least have been modernized. That along with AI considerations makes these two features not ones that I would predict will show up in the near future.
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Re: Card Requests

Postby sagephoenix » 13 Dec 2011, 19:50

friarsol wrote:
sagephoenix wrote:Will that mechanic be available in the future? If so, would it be before or after mana restrictions like Grand Architect, Consume Spirit, Mishra's Workshop, etc...?
I'm sure at some point it will be. Answering questions such as before or after some other complex feature request is really a crapshoot, because it depends on Open Source Developer's interests. If I were to organize the four forms in level of difficulty I'd put them like this.

Cost Restrictions ( Drain Life , Consume Spirit )
Mana Restrictions ( Mishra's Workshop , Grand Architect )
Multi-Blocking ( Two-Headed Giant of Foriys )
Any-Blocking ( Wall of Glare , Blaze of Glory )

Mana and Combat are two of the oldest portions of Forge, and haven't been modernized as much as the rest of the codebase has. Cost restrictions are by far the easiest thing of these four to do, since Costs at least have been modernized. That along with AI considerations makes these two features not ones that I would predict will show up in the near future.
And I guess ante and Banding obviously at the end of the list lol.

Thanks, that's been a big help with understanding what kind of things are being worked on. It's hard for me to keep up.
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Re: Card Requests

Postby Iran » 13 Dec 2011, 23:31

.Memoricide. Is this card scriptable?
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Re: Card Requests

Postby sagephoenix » 14 Dec 2011, 05:43

What about this cycle? Can it be scripted?

=Becomes color permanently=
Chaoslace
Deathlace
Lifelace
Purelace
Thoughtlace
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Re: Card Requests

Postby slapshot5 » 14 Dec 2011, 06:09

sagephoenix wrote:What about this cycle? Can it be scripted?

=Becomes color permanently=
Chaoslace
Deathlace
Lifelace
Purelace
Thoughtlace
Nope. We can't currently change the color of Spells.

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Re: Card Requests

Postby sagephoenix » 14 Dec 2011, 06:35

Like friarsol mentioned earlier, it's a crapshoot to know when a new feature would be available, but would you have a good guess as to where it would fall into this list? (I'm making for future reference.)

1 Cost Restrictions
2 Mana Restrictions
3 Multi-Blocking
4 Any Blocking
5 Ante
6 Banding
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Re: Card Requests

Postby victorvndoom » 14 Dec 2011, 10:34

thornbite staff
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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