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Forge Release 06/12/2019 ver 1.6.26

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Re: Forge Release 06/12/2019 ver 1.6.26

Postby SpellNexus » 30 Jun 2019, 04:49

A small issue thats been around for a few versions.

When you enable commander, then choose a partner commander from the random card-based deck list, it will say color identity mismatch. It only happens with the non specific partner cards, like Kraum, Ludvec's Opus, or Vial Smasher
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby lindleya1 » 01 Jul 2019, 13:28

Hi, sorry if it seems like I'm being impatient, but approximately how long after a set comes out is Forge updated?
Partly just curiosity, because generally I don't realise theres been an update for ages. And partly because now that all of M20 has been spoiled, I've put together an Atemsis commander deck that I want to play test.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby gos » 01 Jul 2019, 22:25

I cannot cast Panglacial Wurm from my library. A dialog offers to let me when I search the library but I can't cast no matter what I choose.

There were exactly 2 copies in my library if that's relevant.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby friarsol » 02 Jul 2019, 00:58

lindleya1 wrote:Hi, sorry if it seems like I'm being impatient, but approximately how long after a set comes out is Forge updated?
Partly just curiosity, because generally I don't realise theres been an update for ages. And partly because now that all of M20 has been spoiled, I've put together an Atemsis commander deck that I want to play test.
Yes you are really impatient. The next release will be out when it's out.

The typical target is prerelease weekend, occasionally that slips til release weekend. Just because all of the cards are spoiled, doesn't mean we have time to add them all. It's not like we get sneak peaks of the unreleased cards like MTGO or Arena.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby lindleya1 » 02 Jul 2019, 09:22

friarsol wrote:
lindleya1 wrote:Hi, sorry if it seems like I'm being impatient, but approximately how long after a set comes out is Forge updated?
Partly just curiosity, because generally I don't realise theres been an update for ages. And partly because now that all of M20 has been spoiled, I've put together an Atemsis commander deck that I want to play test.
Yes you are really impatient. The next release will be out when it's out.

The typical target is prerelease weekend, occasionally that slips til release weekend. Just because all of the cards are spoiled, doesn't mean we have time to add them all. It's not like we get sneak peaks of the unreleased cards like MTGO or Arena.
Thanks. Sorry, but no need to be rude about it, I specifically said I wasn't being impatient, I was just curious. Like I said in my post, I just wanted to know because in the past it's not something I've paid attention to. So I just asked the question to find out an ETA. But if you're not going to pay attention to what I actually write, maybe I'll reconsider putting any bugs I find on here or on the github, since you don't seem to read my posts properly.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby friarsol » 02 Jul 2019, 13:19

lindleya1 wrote:
friarsol wrote:
lindleya1 wrote:Hi, sorry if it seems like I'm being impatient, but approximately how long after a set comes out is Forge updated?
Partly just curiosity, because generally I don't realise theres been an update for ages. And partly because now that all of M20 has been spoiled, I've put together an Atemsis commander deck that I want to play test.
Yes you are really impatient. The next release will be out when it's out.

The typical target is prerelease weekend, occasionally that slips til release weekend. Just because all of the cards are spoiled, doesn't mean we have time to add them all. It's not like we get sneak peaks of the unreleased cards like MTGO or Arena.
Thanks. Sorry, but no need to be rude about it, I specifically said I wasn't being impatient, I was just curious. Like I said in my post, I just wanted to know because in the past it's not something I've paid attention to. So I just asked the question to find out an ETA. But if you're not going to pay attention to what I actually write, maybe I'll reconsider putting any bugs I find on here or on the github, since you don't seem to read my posts properly.
This question gets asked and answered a lot. And by a lot I mean A LOT, multiple times every set release. So much so that I answer it a lot, and it's in the Forge FAQ (that is handily in my signature).

(Here's the link from the FAQ if it's unclear: viewtopic.php?f=26&t=14534&p=190987#p190987 )
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby epsilon82 » 04 Jul 2019, 20:45

ajacobs899 wrote:Dead of Winter doesn't work properly. It should only give non-snow creatures -x/-x, but instead it only affects snow creatures. Opponent had a Tarmogoyf and Loam Lion and I had 4 snow permanents. They were unaffected. In another game my opponent had a few creatures on board and I had Ice-Fang Coatl but my Coatl died while the others were unaffected.
It looks like this is a very simple scripting error. You should be able to fix it yourself if you edit the text file for it in the cardsfolder.zip in the \res folder. Just change the part that says "Creature.Snow" and change it to "Creature.nonSnow" and that should fix it.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby peepser » 05 Jul 2019, 03:04

Phantasmal Form does not work completely. It gave 2 creatures 3/3, but it doesn't give me a card draw.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby SpellNexus » 07 Jul 2019, 06:39

Suffocating Blast seems to counter abilities, instead of spells.Image
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby Fregnor » 07 Jul 2019, 19:30

The variable cost of Valiant Changeling is not working right. Full cost is 7 mana. I just played it when I had 2 creature types. So my discount should have been 2 and it should have cost 5. But instead, it only cost 2 white mana.
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Re: Forge Release 06/12/2019 ver 1.6.26

Postby peepser » 07 Jul 2019, 21:18

crash when AI tries to attach Winter's Rest to Venomous Changeling
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forge crash.JPG
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