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Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Zirbert » 23 Sep 2011, 22:20

When I try to download the card art (Download Card LQ Pictures), I get errors for all but a couple of the Innistrad cards that the images cannot be found on the server.

There are a very few exceptions, but they wind up with the wrong pictures. Creepy Doll gets the picture for Mana Crypt, and a few of the new lands have Drowned Catacomb's art.

Is this happening to anyone else?
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Iran » 24 Sep 2011, 01:44

Zirbert wrote:When I try to download the card art (Download Card LQ Pictures), I get errors for all but a couple of the Innistrad cards that the images cannot be found on the server.

There are a very few exceptions, but they wind up with the wrong pictures. Creepy Doll gets the picture for Mana Crypt, and a few of the new lands have Drowned Catacomb's art.

Is this happening to anyone else?
I don't see the errors, but the images of the innistrad card don't come (without images), and creepy doll gets the picture for Mana Crypt.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Zirbert » 24 Sep 2011, 02:01

Iran wrote:
Zirbert wrote:When I try to download the card art (Download Card LQ Pictures), I get errors for all but a couple of the Innistrad cards that the images cannot be found on the server.

There are a very few exceptions, but they wind up with the wrong pictures. Creepy Doll gets the picture for Mana Crypt, and a few of the new lands have Drowned Catacomb's art.
I don't see the errors, but the images of the innistrad card don't come (without images), and creepy doll gets the picture for Mana Crypt.
Just to clarify, I only see the errors in my terminal window (I'm running Linux, and start Forge from the command line). Line after line reading, "Error - the LQ picture for abattoir_ghoul.jpg could not be found on the server" and similar, with the name of each Innistrad card in turn. No popup, etc. - from the GUI, it looks like everything's fine until I go into the Deck Editor and try to see some Innistrad cards.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby friarsol » 24 Sep 2011, 02:42

Zirbert wrote:Just to clarify, I only see the errors in my terminal window (I'm running Linux, and start Forge from the command line). Line after line reading, "Error - the LQ picture for abattoir_ghoul.jpg could not be found on the server" and similar, with the name of each Innistrad card in turn. No popup, etc. - from the GUI, it looks like everything's fine until I go into the Deck Editor and try to see some Innistrad cards.
Pictures aren't available for LQ Set pictures yet.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Zirbert » 24 Sep 2011, 02:52

friarsol wrote:Pictures aren't available for LQ Set pictures yet.
Well, that'll do it. I figured it wasn't just me as soon as somebody else chimed in with the same problem.

Let's try this one. When I try to sort the Deck Editor by Set, this happens:

Code: Select all
null

Version:
Forge version 1.1.4, build ID 10643

OS: Linux Version: 2.6.31-11-rt Architecture: amd64

Java Version: 1.6.0_20 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
   at forge.gui.deckeditor.TableSorter.compare(TableSorter.java:48)
   at forge.gui.deckeditor.TableSorterCascade.compare(TableSorterCascade.java:31)
   at forge.gui.deckeditor.TableSorterCascade.compare(TableSorterCascade.java:15)
   at java.util.Arrays.mergeSort(Arrays.java:1306)
   at java.util.Arrays.mergeSort(Arrays.java:1295)
   at java.util.Arrays.mergeSort(Arrays.java:1295)
   at java.util.Arrays.mergeSort(Arrays.java:1294)
   at java.util.Arrays.mergeSort(Arrays.java:1295)
   at java.util.Arrays.mergeSort(Arrays.java:1294)
   at java.util.Arrays.mergeSort(Arrays.java:1294)
   at java.util.Arrays.sort(Arrays.java:1223)
   at java.util.Collections.sort(Collections.java:176)
   at forge.gui.deckeditor.TableModel.resort(TableModel.java:246)
   at forge.gui.deckeditor.TableModel$ColumnListener.mouseClicked(TableModel.java:204)
   at java.awt.AWTEventMulticaster.mouseClicked(AWTEventMulticaster.java:270)
   at java.awt.Component.processMouseEvent(Component.java:6206)
   at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
   at java.awt.Component.processEvent(Component.java:5968)
   at java.awt.Container.processEvent(Container.java:2105)
   at java.awt.Component.dispatchEventImpl(Component.java:4564)
   at java.awt.Container.dispatchEventImpl(Container.java:2163)
   at java.awt.Component.dispatchEvent(Component.java:4390)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4461)
   at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4134)
   at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4055)
   at java.awt.Container.dispatchEventImpl(Container.java:2149)
   at java.awt.Window.dispatchEventImpl(Window.java:2478)
   at java.awt.Component.dispatchEvent(Component.java:4390)
   at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:649)
   at java.awt.EventQueue.access$000(EventQueue.java:96)
   at java.awt.EventQueue$1.run(EventQueue.java:608)
   at java.awt.EventQueue$1.run(EventQueue.java:606)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:116)
   at java.awt.EventQueue$2.run(EventQueue.java:622)
   at java.awt.EventQueue$2.run(EventQueue.java:620)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:619)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)
I can close the error and keep going, but it usually (but not always...) crashes again the next time I sort by any field. Just once, then it sorts by that other field just fine.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby friarsol » 24 Sep 2011, 03:14

Zirbert wrote:
friarsol wrote:Pictures aren't available for LQ Set pictures yet.
Well, that'll do it. I figured it wasn't just me as soon as somebody else chimed in with the same problem.
The set isn't released yet, and the HQ Pics (which the Set pics are based off of) usually aren't ready until a few weeks after the set is released. (Because people have to Scan them all in).
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Max mtg » 24 Sep 2011, 06:46

Zirbert wrote:Let's try this one. When I try to sort the Deck Editor by Set, this happens:

I can close the error and keep going, but it usually (but not always...) crashes again the next time I sort by any field. Just once, then it sorts by that other field just fine.
Can reproduce in 1.1.4 that was distributed, cannot in development build.
Must be due to incorrect cards data they have released. (Curse of the Nightly Haunt)
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Sloth » 24 Sep 2011, 08:01

Max just brought to my attention that I accidentally changed the mainscreen background to the image posted by Elratauru two days ago (just before the beta was released). :oops:

This was not intentional and if no one objects I will revert it to the old image (the path in the wood).
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Chris H. » 24 Sep 2011, 11:32

A few minor edits and modifications (primarily to the new Innistrad set) were made to the project over the last 24 hours. We have a new nightly build available at:

http://cardforge.org/releases/snapshots/forge/forge/1.1.5-SNAPSHOT/
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Xitax » 24 Sep 2011, 20:28

Couple of visual things: Something weird is going on with showing foiling and all my lands are still Zendikar lands.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby PhoenixAvenger » 25 Sep 2011, 03:54

Sloth wrote:Max just brought to my attention that I accidentally changed the mainscreen background to the image posted by Elratauru two days ago (just before the beta was released). :oops:

This was not intentional and if no one objects I will revert it to the old image (the path in the wood).
If there's still time, I'd like to vote in favor of keeping the new background image (with maybe a slight repositioning of the CardForge logo). That was a rather pleasant surprise in the new build, and I'd like to thank Elratauru for his contribution. :)

EDIT: And this is all probably a moot point anyways, since Rob apparently finished that new background GUI in r10673. Still, it was a nice change from that (to me at least) unfitting stock image.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby lazylockie » 25 Sep 2011, 23:14

Importing decks into quest mode seems to be giving IndexOutOfBounds exceptions here and then, anyone confirms?

By the way, where is the Cheat - Add card functionality that was available on 1.1.2?
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby Max mtg » 25 Sep 2011, 23:54

lazylockie wrote:Importing decks into quest mode seems to be giving IndexOutOfBounds exceptions here and then, anyone confirms?

By the way, where is the Cheat - Add card functionality that was available on 1.1.2?
Give me a way to reproduce the exception.

Cheat is still there. Avaliable with "developer mode" flag on.
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby lazylockie » 26 Sep 2011, 00:26

Max mtg wrote:
lazylockie wrote:Importing decks into quest mode seems to be giving IndexOutOfBounds exceptions here and then, anyone confirms?

By the way, where is the Cheat - Add card functionality that was available on 1.1.2?
Give me a way to reproduce the exception.

Cheat is still there. Avaliable with "developer mode" flag on.
I'll try again and give some feedback.

Thanks for the developer mode tip!

Here's what I got (without even using Import deck in quest mode):

Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
   http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

Index: 0, Size: 0


Version:
Forge version 1.1.5-SNAPSHOT, build ID 10663

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.RangeCheck(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at forge.quest.gui.main.QuestEventManager.generateChallenges(QuestEventManager.java:401)
   at forge.quest.gui.QuestMainPanel.createChallengePanel(QuestMainPanel.java:431)
   at forge.quest.gui.QuestMainPanel.refreshNextMatchPanel(QuestMainPanel.java:558)
   at forge.quest.gui.QuestMainPanel.refresh(QuestMainPanel.java:547)
   at forge.quest.gui.QuestMainPanel.initUI(QuestMainPanel.java:104)
   at forge.quest.gui.QuestMainPanel.<init>(QuestMainPanel.java:97)
   at forge.quest.gui.QuestFrame.<init>(QuestFrame.java:56)
   at forge.Gui_WinLose.quitButton_actionPerformed(Gui_WinLose.java:371)
   at forge.Gui_WinLose$3.actionPerformed(Gui_WinLose.java:151)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at org.pushingpixels.substance.internal.utils.RolloverButtonListener.mouseReleased(RolloverButtonListener.java:124)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 09-23-2011 ver 1.1.4 rev 10639

Postby jhamma66 » 26 Sep 2011, 14:55

I've been getting crashes after winning boosters in Quest mode. Game crashes and my saved game becomes corrupted (I guess). Have to start Quest over. Anyone else having this problem? I will go and grab the latest build and see if that helps...
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