Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by lazylockie » 05 Feb 2012, 04:24
So quest mode supports sideboard now? I see 'main' and 'side' on Decks tab but can't find anywhere to add cards to sideboard
- lazylockie
- Posts: 508
- Joined: 13 Jul 2010, 22:44
- Has thanked: 74 times
- Been thanked: 15 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by Rob Cashwalker » 05 Feb 2012, 05:34
Do a price update. Cards without price entries get default values..Symphonic wrote:The Intro-Pack "Feast of Flesh" costs in the card shop about 25 gold.
I know that they are rather bad, but it should nonetheless cost as much as the others (1200 gold).
The Force will be with you, Always.
-
Rob Cashwalker - Programmer
- Posts: 2167
- Joined: 09 Sep 2008, 15:09
- Location: New York
- Has thanked: 5 times
- Been thanked: 40 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by timmermac » 05 Feb 2012, 05:56
Possible bug: I had a Hivestone and a Door of Destinies in play and cast a Vorinclex, Voice of Hunger. The Door of Destinies didn't trigger, but I'm thinking the presence of the Hivestone should have caused the Door to trigger.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by Fracturedorb » 05 Feb 2012, 08:28
More awesome from the awesome god. Thank you very much!
- Fracturedorb
- Posts: 72
- Joined: 06 Jun 2009, 23:12
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by PowerClaws » 05 Feb 2012, 09:09
i dont think its a bug, hivestone changes the creature type of creatures on the field, door of destinies checks the creature type while its still a spelltimmermac wrote:Possible bug: I had a Hivestone and a Door of Destinies in play and cast a Vorinclex, Voice of Hunger. The Door of Destinies didn't trigger, but I'm thinking the presence of the Hivestone should have caused the Door to trigger.
- PowerClaws
- Posts: 131
- Joined: 30 Jan 2012, 11:33
- Has thanked: 28 times
- Been thanked: 8 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by cc-drake » 05 Feb 2012, 15:43
Just got the new version of Forge and realized that this one is much slower than the 1.2.2 beta. Every action (pass priority for instance) lasts almost a second and the animations (card drawing) are not smooth.
I'm using Java 1.6, if that matters.
I'm using Java 1.6, if that matters.
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by thebighit » 05 Feb 2012, 16:32
I'm having problems with the GUI. I don't see the Icons or buttons at all so, I have no clue what I'm clicking.
- thebighit
- Posts: 1
- Joined: 30 Sep 2011, 05:20
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by lazylockie » 05 Feb 2012, 18:24
if possible, re-implement the "remember last used deck" on quest mode. On this release it's always selecting the first deck on the list.
- lazylockie
- Posts: 508
- Joined: 13 Jul 2010, 22:44
- Has thanked: 74 times
- Been thanked: 15 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by gos » 05 Feb 2012, 22:44
I control Sigil Captain and Murderous Redcap. The Redcap died, and returned to play with a -1/-1 counter. The Captain does not trigger for the Redcap. I think this is wrong: the Redcap enters the battlefield with a -1/-1 counter and is 1/1 from the moment it enters.
Last edited by gos on 07 Feb 2012, 09:18, edited 1 time in total.
- gos
- Posts: 4369
- Joined: 03 Mar 2011, 15:21
- Location: Reykjavík, Iceland
- Has thanked: 231 times
- Been thanked: 232 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by Doublestrike » 06 Feb 2012, 11:23
Pretty sure it was always doing thatlazylockie wrote:if possible, re-implement the "remember last used deck" on quest mode. On this release it's always selecting the first deck on the list.

Hmm, sorry about that. Luckily, I've got some performance updates to do soon, so this will hopefully change.Just got the new version of Forge and realized that this one is much slower than the 1.2.2 beta.

---
A joke is a very serious thing.
A joke is a very serious thing.
-
Doublestrike - UI Programmer
- Posts: 715
- Joined: 08 Aug 2011, 09:07
- Location: Bali
- Has thanked: 183 times
- Been thanked: 161 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by Chris H. » 06 Feb 2012, 11:29
`thebighit wrote:I'm having problems with the GUI. I don't see the Icons or buttons at all so, I have no clue what I'm clicking.
Can you attach a screen shot displaying this problem?
-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by mark » 06 Feb 2012, 23:24
I mirrored the files again and updated the HQ and LQ sets: http://mark.tvk.rwth-aachen.de/software/forge/ (HQ now includes DKA)
~160 pics are not available in the LQ set though, because forge does not find them on the server; but who uses LQ pictures anyway? ^^ I never had problems with the HQ pictures so far.
edit: I updated my deck-pack too
~160 pics are not available in the LQ set though, because forge does not find them on the server; but who uses LQ pictures anyway? ^^ I never had problems with the HQ pictures so far.
edit: I updated my deck-pack too
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by victorvndoom » 07 Feb 2012, 00:41
installed the beta, it is bit a change but a good change.love the look, it is possible to change the backdrops you are playing on ?
how do i get the pics from the new cards ? just download it i guess all 10000 again ?
how do i get the pics from the new cards ? just download it i guess all 10000 again ?
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
- victorvndoom
- Posts: 54
- Joined: 09 Nov 2010, 18:45
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by timmermac » 07 Feb 2012, 01:01
If you did the full LQ pic download from within Forge in a previous version, you can copy the pictures from the previous version and paste them in /res/pics. That will reduce the download to just those needed for the new version.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 02-03-2012 ver 1.2.3 rev 13774
by mark » 07 Feb 2012, 01:17
or download the zip from my page, it is faster than forge's internal download.
I found a small bug; I did not read if someone already noticed it, but there is a white 1/1 human token in DKA (e.g. used by Gather the Townsfolk) and though forge downloaded it, the token is black until w_1_1_human_dka.jpg is renamed to w_1_1_human.jpg. I dod not check the vampire token yet.
I found a small bug; I did not read if someone already noticed it, but there is a white 1/1 human token in DKA (e.g. used by Gather the Townsfolk) and though forge downloaded it, the token is black until w_1_1_human_dka.jpg is renamed to w_1_1_human.jpg. I dod not check the vampire token yet.
62 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
Who is online
Users browsing this forum: Google [Bot] and 55 guests