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Forge Custom Sealed Deck?

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Re: Forge Custom Sealed Deck?

Postby RumbleBBU » 24 Aug 2012, 07:33

moomarc wrote:Would you mind posting your cube and fantasy blocks here? Would be nice to have access to a few good custom 'presets'.
Ask and thou shalt receive. I'm including all my customizations as a zip in this message, also the two experimental cubes. Use at your discretion...and risk. :)
(The new extra blocks should work nicely, though.)

Some of my better (craziest) ideas will have to wait until I get the build that supports 6 different sets in Sealed Game block.

There's a readme included that explains the contents of the zip.
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Re: Forge Custom Sealed Deck?

Postby RumbleBBU » 24 Aug 2012, 07:37

Sloth wrote:
RumbleBBU wrote:So I built my uber-Cube and maybe added a few too many cards to it, causing an overflow or something. When I now try to run Sealed games with it, I get totally random cards. But never mind...
Can you post your cube and/or the error message?
I've added it to the zip in the above message. The problem cube was ArabianIceCubePlues.dck. I'm saying "was" because in the latest daily I dl'ed yesterday it seems to work just fine.


Sloth wrote:
RumbleBBU wrote:
RumbleBBU wrote:I've just realized that there is a much more effective way to get the exact Sealed cardset combo I want. The block info is stored in a file (res/blockdata/blocks.txt), and you can modify it. I've already added a couple of fantasy block sets (at new indices), and they work. One of them is actually labeled "Unlimited Power" (you'll never guess which sets I put in it ;).
...
Anybody want to give this a try?
It works. I've added it to the SVN version. Thanks RumbleBBU.
Wonderful news! I can hardly wait for the next daily build!

By the way which gods do I need to pray to in order to get a copy of the source package so I could try and test some minor modifications myself?
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Re: Forge Custom Sealed Deck?

Postby moomarc » 24 Aug 2012, 09:35

RumbleBBU wrote:Ask and thou shalt receive. I'm including all my customizations as a zip in this message, also the two experimental cubes. Use at your discretion...and risk. :)
(The new extra blocks should work nicely, though.)

Some of my better (craziest) ideas will have to wait until I get the build that supports 6 different sets in Sealed Game block.

There's a readme included that explains the contents of the zip.
Thanks a million! =D> Makes me want to try change the way the blocks are read in. I think it would work nicely to have standard blocks and fantasy blocks as separate files so you don't have to keep editing the set block info with each release... I'll have a look when I'm finished with a few other pet projects if nobody else does.

Edit: And for the source code just follow the link Chris posted earlier.
-Marc
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