AI attacking and blocking Observations
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: AI attacking and blocking Observations
by jmartus » 20 Jan 2012, 11:16
computer should have attacked and killed me. I dont think it knew Vampire Nocturnus was pumping all its creatures up.
Re: AI attacking and blocking Observations
by friarsol » 20 Jan 2012, 13:37
What's your pacifism on? You have two flyers, it has 4. You could trade something with your Serra, trade with your 2/2 flyer and absorb the other 8 damage.jmartus wrote:computer should have attacked and killed me. I dont think it knew Vampire Nocturnus was pumping all its creatures up.
Edit: And the Nocturnus has Suummoning Sickness, so it really only has 3 flyers that can attack. It loses two of them and only deals 4 damage.
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Re: AI attacking and blocking Observations
by cc-drake » 21 Jan 2012, 20:06
AI is on 5 and controls Skirk Shaman and Silhana Ledgewalker. I attack with Elvish Archers. AI chumps with the Shaman instead of blocking with both.
Re: AI attacking and blocking Observations
by Milod » 26 Jan 2012, 21:35
poor use of Angelic Destiny when ai use it first time its good put when it returns to ai hand it waits to long to use it again even if it had enough mana to cast it stays in ai hand to long ai could have won milions of games if it used corectly
Last edited by Chris H. on 26 Jan 2012, 22:38, edited 1 time in total.
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Re: AI attacking and blocking Observations
by Milod » 28 Jan 2012, 12:46
. Rally the Peasants is not used corectly if it activates Rally the Peasants it doesent attack and wastes the card use if it doesent plan to attack anyway wht use it? and it also used its flash ability for nothing
Last edited by Chris H. on 28 Jan 2012, 12:56, edited 1 time in total.
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Re: AI attacking and blocking Observations
by Milod » 30 Jan 2012, 22:58
had 1 life point left and had 1 creature ai had 2 creatures and began his turn and attacked my planeswalker with his 2 creatures could have finished me........ 

Re: AI attacking and blocking Observations
by SoulStorm » 01 Feb 2012, 02:00
The AI will attack even when there are two or more blockers (but not one) which will destroy the attacker without the blockers suffering any losses.
Re: AI attacking and blocking Observations
by Milod » 01 Feb 2012, 22:20
on mp1 ai summoned a creature after that it uses blasphemous act.... 

Re: AI attacking and blocking Observations
by Milod » 02 Feb 2012, 23:18
bad targeting with gideon lawkeeper bad targeting with pacifism poor use of angelic destiniy
Re: AI attacking and blocking Observations
by jmartus » 03 Feb 2012, 06:17
It seams to me that ai is too content with letting its life go down early on like it never trades creature or atleast attacks back to try and get the human player to get rid of its creatures. the ai never really starts to block until its below like 10 life and sometimes that to late when i have so many creatures. I'd at least like to see the ai attack back instead of just taking it and not even attack back magerena seams to at least attack back and try to make u trade creatures off the board. Just something to look into.
Re: AI attacking and blocking Observations
by Milod » 03 Feb 2012, 23:49
ai wasted its oblivion ring on my 1/1 token creature could u make the ai wait little longer until somthing at least 2/2 or bigger hits the field
Re: AI attacking and blocking Observations
by Milod » 04 Feb 2012, 13:11
ai dit a verry stupid move it used pacifism on my only 1 creature on field then casted oblivion ring to get rid of it...daa hellll?
Re: AI attacking and blocking Observations
by cc-drake » 08 Feb 2012, 17:08
- AI is on 4 life and controls a 0/3 and two 2/2 Zombie tokens. I attack with a 3/3 and a 4/4 and cast Gorilla War Cry. AI does not block the 4/4 and dies.
- AI ignores Regeneration on my side and attacks with a 5/2 creature into my Wall of Brambles
- AI ignores Regeneration on my side and attacks with a 5/2 creature into my Wall of Brambles
Re: AI attacking and blocking Observations
by ArsenalNut » 10 Feb 2012, 15:35
I think AI needs to be aware of creatures with undying. I thought the AI might play well with the mono green decklist that did well in last weekends SCG tournament but it didn't really play aggressive enough with undying creatures. Several times the AI had Strangleroot Geist on the board but didn't attack because I had a 1/1 creature out.
So many cards, so little time
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Re: AI attacking and blocking Observations
by Agetian » 15 Feb 2012, 15:31
Here's a battlefield situation where the AI did not consider its Vigilance ability (of Knight of Cliffhaven) to try and attack me - it missed out on this opportunity twice (it could have dealt 8 damage to me before it got to where it is at the moment). Neither of my creatures have flying (and neither of them are enchanted by anything that grants flying, reach, or any similar ability), and the AI opponent's Knight of Cliffhaven is fully upgraded at 4/4 Flying, Vigilance - since it has Flying, there's no way I can block it at the moment; since it has Vigilance, the AI can still use it to block if necessary during my turn. However, the AI plays conservatively and does not attack with Knight of Cliffhaven (possibly because it doesn't consider Vigilance?), thus missing out on an opportunity to deal 4 free damage per turn.
Last edited by Agetian on 15 Feb 2012, 19:12, edited 1 time in total.
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