Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by Symphonic » 03 May 2012, 19:19
(I am using an older daily build of the version 1.2.7., but I do not know which one exactly and the problems are the same that they have been with 1.2.6., so I'm posting it here.)
The quest data tends to behave how it wants to.
Sometimes it doubles itself, then you can see your quest two times under "Load/New Quest".
Sometimes it is not possible to delete the quest data (then it only works manually in the quest folder where it is saved), and renaming the quests is not possible at all.
From time to time the border at the top where it says "Delete - Rename - Name - Mode - Record" doubles itself too, then it appears two times next to each other.
And it happened a few times now, that the quest data was not saved; it is not a funny feeling, when you've been playing for several hours, restart forge, and your record is again at 0/0
The quest data tends to behave how it wants to.
Sometimes it doubles itself, then you can see your quest two times under "Load/New Quest".
Sometimes it is not possible to delete the quest data (then it only works manually in the quest folder where it is saved), and renaming the quests is not possible at all.
From time to time the border at the top where it says "Delete - Rename - Name - Mode - Record" doubles itself too, then it appears two times next to each other.
And it happened a few times now, that the quest data was not saved; it is not a funny feeling, when you've been playing for several hours, restart forge, and your record is again at 0/0

Re: Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by friarsol » 04 May 2012, 03:30
Was there anything else going on? I just tested Necro and it worked just fine.atar wrote:When i activate necropotence,the game crashes.
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Re: Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by SoMa » 03 Jun 2012, 14:40
Hi,
don't know if that's still a current bug in 1.2.7, but in 1.2.6 r14990, there is a bug with Seismic Assault. If I have multiple activations of SA on the stack, all instances will target the same object as the last activation, no matter what I chose for the others.
Situation:
Example: I target a 1/1 creature and then the opponent. The opponent will receive 4 damage, the creature none.
Example: I target a 1/1 creature and then a 2/2 creature. The 2/2 creature dies, the 2nd activation will be countered because its target, the 2/2, is already gone.
don't know if that's still a current bug in 1.2.7, but in 1.2.6 r14990, there is a bug with Seismic Assault. If I have multiple activations of SA on the stack, all instances will target the same object as the last activation, no matter what I chose for the others.
Situation:
Example: I target a 1/1 creature and then the opponent. The opponent will receive 4 damage, the creature none.
Example: I target a 1/1 creature and then a 2/2 creature. The 2/2 creature dies, the 2nd activation will be countered because its target, the 2/2, is already gone.
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Re: Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by newcomer » 24 Dec 2012, 09:23
Hi,
I know that I should post this under ver1.2.5, but I cant seem to find it.
Appreciate forge and Merry Xmas!
I know that I should post this under ver1.2.5, but I cant seem to find it.
Appreciate forge and Merry Xmas!
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Re: Forge Beta: 03-30-2012 ver 1.2.6 rev 14987
by Chris H. » 24 Dec 2012, 12:24
newcomer wrote:Hi,
I know that I should post this under ver1.2.5, but I cant seem to find it.
Appreciate forge and Merry Xmas!
I believe that this bug was fixed a long time ago and it looks like you are using a version of forge that is out of date. Try updating to the newest version at:
Forge Beta: 12-14-2012 ver 1.3.3
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